Ice Tilt is real - Dynamic Difficulty Adjustment

Discussion in 'Leaguegaming Hockey League (LGHL)' started by SpIooosh, Nov 29, 2017.

  1. Tayyyzzzz

    Tayyyzzzz @TayyyzzzzNHL

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  2. Winston Payne

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  3. Shockz

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    Too long can’t read
     
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    Who the fucks gonna read all that BOB
     
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  5. hatemakerr

    hatemakerr the material girl.

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    Here's the short version.

    Difficulty is a critical factor in computer games and is a challenging factor to set appropriately. Game developers often use pre-defined curves that manipulate the level difficulty as players advance.


    DDA predicts a player’s future state given current difficulty, and then intervenes if that state is undesirable.

    We evaluated an implementation of the DDA technique in a mobile game by EA. The DDA treated group shows significant increases in core engagement metrics, such as a total number of rounds played and gameplay duration, while it is revenue neutral compared to the control group with no DDA enabled
     
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  6. Reactivityyy

    Reactivityyy Well-Known Member

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    confirming what we all knew lol
     
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  7. Green Salt

    Green Salt Hello

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    Did you read any of it because it is literally a study of a new system, aimed at and tested on mobile games. Not a description of anything on consoles.

    Still possible that EA would do something on console, but this doesn't show it.
     
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    Bassani 097 This place is a joke.

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    EA Canada, the division of EA that makes Fifa & NHL claims & has claimed that there is no ice tilt in NHL.
     
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  10. Reactivityyy

    Reactivityyy Well-Known Member

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    they can say whatever they want bud
     
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  11. Bassani 097

    Bassani 097 This place is a joke.

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    I'm not saying there isn't, I'm just repeating what they've publicly said. I think that everyone that plays this game that has 1/2 a brain knows the game has ice tilt.
     
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  12. kid zxro

    kid zxro Well-Known Member

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    They also claim there is seamless puck pickups :shock:
     
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    Maybe read more than just the title of the article before posting it and claiming that it proves ice tilt is real.
     
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  14. Tayyyzzzz

    Tayyyzzzz @TayyyzzzzNHL

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    No
     
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  15. F5 Penguin

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    Except that they used it to file a patent

    http://www.freepatentsonline.com/y2017/0259177.html

    The language in the use case implicitly makes an effort to highlight all games, not just mobile

    "The use of the term “video game” herein includes all types of games, including, but not limited to web-based games, console games, personal computer (PC) games, computer games, games for mobile devices (for example, smartphones, portable consoles, gaming machines, or wearable devices, such as virtual reality glasses, augmented reality glasses, or smart watches), or virtual reality games, as well as other types of games."
     
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  16. Vague Being

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    They affect difficulty, which would imply player vs. cpu. You wouldn’t set a difficulty for PvP unless there are AIs involved (like Hut or Versus).

    The point would be to provide the player an increasing challenge, but in PvP the challenge is your opponent. They adjust for that with matchmaking preferences like a ranking system with the closest equivalent in NHL being club divisions.
     
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  17. FRANK LD 69

    FRANK LD 69 Well-Known Member

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    The only game mode I feel like it’s blatantly obvious that there’s some form of a difficulty adjustment is when you play shitter teams in hut all of a sudden your Movember Ovi or star of the month Kucherov forgets how to hit the net multiple times in the same game mean while the game before they each had hatty’s. The momentum boost bull shit that’s in all aspects of the game’s gotta go.
     
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  18. Th3 l AnD 0n1y

    Th3 l AnD 0n1y The Lord

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  19. Foster

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    game sucks
     
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  20. Trump l45l

    Trump l45l Well-Known Member

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    And we’ll continue to buy it lol
     
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