Patch Notes

Discussion in 'Leaguegaming Hockey League (LGHL)' started by DIXON l35l, Sep 19, 2017.

  1. DIXON l35l

    DIXON l35l Well-Known Member

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    NHL 18 Gameplay Tuner 1.01 - (Available September 27, 2017)

    All Modes
    • Tuned ability to go in and out of the pass block state so that it behaves more realistic
    • Tuned puck elasticity to get more realistic reactions when it hits the ice.
    • Tuned deking success rates by deke
    • Decreased top end skating ability for players skating with defensive stick held out

    Online Only
    • Tuned down chance of auto fights post whistle
    • Turned off ability for net to come off in online gameplay
    • Tuned cases to fix issues where goalies were getting punished for skating to the bench on delayed penalties





    CONTENT UPDATE 1 - (Available Sept. 19th, 2017)







    General
    • Added option for Champions League Aggregate Scoring
    • Improved faceoff formations during 3 on 3 play.

    NHL® THREES
    • Added updates to prevent players from moving before they were visible on screen after play resumes from a stoppage in NHL® THREES
    • Added ability to change team strategies in NHL® THREES gameplay
    • Updates to faceoff camera timing in NHL® THREES

    Puck Physics
    • Updates to improve stick on puck collisions during poke checks
    • More accurate stick on puck physics volume collisions during Defensive Skill Stick.

    Offensive and Defensive AI
    • Improved AI puck carriers in 1-on-0 situations during play and in shootouts
    • Updates to Defensive AI decision making so that they stay with their check more consistently
    • Updates for AI teammates that would skate into shooting lanes instead of standing in better positions to deflect the shot or get the rebound instead.
    • Updates to AI shooting logic during penalty shots.
    • Logic updates for AI goalie pull situations.
    • Improved shot logic for the AI
    • Improved positioning for offensive AI players away from the puck so that they take their stick position/handedness into account more and position themselves and adjust their facing better based on their intention.
    • Added improvements for AI skaters that would switch to skating backwards during breakouts.

    Coaching Feedback/On Ice Trainer
    • Added new videos and Training to Hockey Canada Training Camp
    • Support added for button dekes in coaching feedback and Hockey Canada Training Camp

    Offense
    • Added the ability to blend back into skating faster out of deking
    • Various shot animation improvements
    • Added improvements to skaters that were missing the puck too often if they were directed to perform a shot without picking up the puck first (one timers and shots from loose pucks).

    Defense
    • Updates to improve animation blend issues out of shot blocks.
    • Improvements added for players doing a board pinch when the puck position didn't make sense for it.
    • Blending improvements when transitioning into defensive skill stick.
    • Updates to allow the Defensive Skill Stick state to override hit intent if the hit hasn't started to be thrown yet. This allows players to be on and off RB/R1 without letting go of the right stick.
    • Updates to improve an issue where the Defensive Skill Stick state caused user skaters to lose pickup functionality
    • Added in variance of error to the new poke check system based on player control, direction from the players facing and relative speed of the puck. This means that a player is most accurate when skating in a controlled manner and poking a still puck in front of themselves and least accurate when poking against their momentum behind themselves at a fast-moving puck. Each of these factors are also tied to the player's attribute ratings.
    • Improved hip check controls to prevent clashes
    • Poke check animation assets improved for increased poke checking accuracy before any error is added.
    • Added reaction delay based on a player’s awareness after a puck is deflected off a stick/body as players were reacting too quickly to defensive deflections.

    Goalies
    • Better precision when detecting puck position during saves for User goalies.
    • Responsiveness updates to User goalie butterfly motion.
    • Added updates to help User goalies challenging shots and tracking the puck. If a user is requesting to move towards the puck, allow the requested motion to transfer into the upcoming save but if the shot is back against the grain, it will not add in momentum to the save.
    • Updated save logic to reduce issues that were causing the user goalie to make save attempts on pucks that were far from the net.
    • Improved responsiveness for actions after quickly switching into control of the goalie
    • Added updates to prevent goalies from knocking their net off in EASHL as an exploit.
    • Added the ability for flinching saves to abort sooner when the puck is deflected away from the net.
    • Improved responsiveness when blending in and out of saves for goalies.
    • Added new VH poke coverage.
    • Added logic to read how much the goalie should lean based on the puck position as they slide into butterfly leans. This allows for better blends and ability to seal off more of the net on the side where the puck is.
    • Various animation improvements for saves where a goalie’s limbs were clipping with each other.
    • Updates to prevent an issue where a user goalie was unable to move post-to-post after a poke check.
    • Updated some saves that were causing the puck to deflect into a goalie's net.

    Hockey Canada Training Camp
    1. Improved end of game flow to allow users to pick next training item.
    2. Added the option to select training item from pause.
    3. Added the ability to play videos from Training Camp pause screen

    HUT
    • Added an auto-fill option in Edit Lines. This option will allow a user to automatically replace all the players in their lineup based on player overall and position.
    • The end of round Competitive Seasons reward screen will now show in the HUT HUB rather than the user needing to enter the season to claim their rewards.
    • Removed the 1-minute grace period for offline and online games. Game will now count right at puck drop

    Online
    • Improved Online Coop Matchup Load Screen to allows users to see more information about their teammates/opponents for team composition and latency for all online game modes (e.g., Online Vs., HUT, Threes Online, etc.) except for EASHL
    • Adding Team Overall to matchmaking rules to all online game modes (e.g., Online Vs., HUT, Threes Online, etc.) except for EASHL
    • PS4 controller light will now match the Game Setup and gameplay player color indicator
    • Updated the Game Setup screen functionalities in online game types (e.g., HUT, Online Vs. Threes Online, etc.)
    • Display Offense, Defense and Goalie ratings by default
    • Remapped the Ready button to tile option
    • Remapped the Settings tile to a button
    • Resolved an issue where users would crash when performing goalie swaps in the intermission pause menu for HUT, Draft Champions, and Online Vs.

    EASHL
    • Added the ability to award a penalty shot in EASHL 3s rather than go on a 4-on-3 or 5-on-3 Power Play.
    • Fighting turned off in EASHL 3s.
    • 3-on-3 strategies added to EASHL.

    Game Modes
    • Added Season Modes for additional leagues (EBEL, HockeyAllsvenskan, and the Champions Hockey League Tournament)
    • Added Division Re-Alignment to Franchise Mode. This allows the user to move teams around within the divisions before the start of a Franchise Mode.
    • Added the ability to allow the user to edit their custom or relocated team’s jersey and mascot during the offseason in Franchise
    • Added the ability to see all the CPU lines in View Lines
    • Added the ability to allow a user to change strategies in 3-on-3 Overtime
    • Added the ability to view all the pending free agents in the upcoming FA class as well as 2 and 3 years out in the Pending FA Screen.
    • Added a “Sim to Regular Season” option in quick links during the preseason
    • Added the option to view player information on the offer sheet pop-up
    • Added the option to decline a trade and change your trade block in a CPU trade offer
    • Added option to switch teams while in the trade screen in the player select pop-up
    • Improved FA logic where Team Chemistry is still taken into consideration deep into Free Agency when they should be willing to lessen demands.
    • Improvements added to correctly apply stats growth to a player who received stat growth the previous year.
    • Added updates to help resolve an issue with Scouting showing semi-accurate potentials of players that should be Unknown potentials.
    • Improvements added to prevent the morale of a player being set to “angry” immediately after signing in Free Agency.

    Audio
    • Added in Birthday goal calls in EASHL
    • Added in various speech improvements

    Presentation
    • Added in the EBEL Championship Sequence with trophy
    • Added in the Champions Hockey League Championship sequence with trophy
    • Added in a Champions Hockey League mode unique wipe
    • Various camera improvements for environment geometry blocking play

    Art
    • Added Away uniform for Ottawa Senators
    • Added Away uniform for Toronto Maple Leafs
    • Added Away uniforms Nashville Predators
    • Added CCM Premier 2 Goalie Pad Set
    • Improved Portland Winterhawks Uniform

    Hockey Canada and Training Camp Videos
    • Added 4 New Button Deke videos
    • Added better shot quality changes, better shots and sizzles for 8 Hybrid & 94 Controls videos
    • Updated the audio from Ray Ferraro in 3 Skill Stick videos (Shot Aim, Faceoff Draw, Faceoff Tie-Up)
    • Added/Improved 8 Hockey Canada Rules Videos:
      • Offside - Shot Improvement
      • Icing
      • High Sticking
      • Delay of Game
      • Tripping
      • Interference
      • Penalty Shot
      • Goalie Delay of Game
    • Added 5 Hockey Canada Goalie Videos
      • T-Push vs. Strafe
      • Angles vs. Positions
      • Butterfly
      • Butterfly Slides
      • Hug Post
     
    Last edited: Sep 27, 2017
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  2. l Bossy l x 22

    l Bossy l x 22 Well-Known Member

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    F*ck the compies in 3s... Rammer did something right :eek:
     
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  3. APsychicTaco

    APsychicTaco Scrub Goalie Supreme

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    • Added in variance of error to the new poke check system based on player control, direction from the players facing and relative speedof the puck. This means that a player is most accurate when skating in a controlled manner and poking a still puck in front of themselves and least accuratewhen poking against theirmomentum behind themselves at a fast-moving puck. Each of these factors are also tied to the player's attribute ratings.

    @GB521 looks like they may have fixed it
     
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  4. Coach Crass

    Coach Crass Chat Mute/Forum Mute - No Buy-Out

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    It was a reinstall of the latest NHL 17 tuner.
     
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  5. OvenMitts19

    OvenMitts19 Well-Known Member

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    Everyone asks for faster game speed, game speed isn't touched. Sounds about right.

    See ya in 19.
     
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  6. SJUSoccer9

    SJUSoccer9 Well-Known Member

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    the 'old' dekes still don't fucking work. how the FUCK did these idiots manage to break something else that hasn't been broken for years? Last I heard from a pretty reliable was source was "they're aware of it". Clearly they're waiting for '19 so they can reintroduce old dekes working again, AS A BRAND NEW FEATURE!!!!!!!!1!!11!!! WOW THANKS FOR LISTENING TO US EA THEY BROUGHT BACK OLD DEKES THAT DONT MAKE THE PUCK COME TO A DEAD STOP AS YOU COMPLETE THE DEKE AND YOU SKATE RIGHT OVER IT!!!!!!!11!!!1!

    Something like this we shouldn't even need to waste our time with. If there was ANY sort testing involved, this gets picked up in 8.3 seconds (@jackD00P). But no, clearly we're dealing with actual morons here. At this point there's just no nice way to put it, sadly.

    ***BREAKING NEWS!!! Up 1-0, my team scores again to go up 2-0 - like it actually says 2-0 on the scoreboard. THE NEXT FACEOFF IS WHERE? JUST OUTSIDE THE BLUE LINE BABAY! BUT WAIT, IT GETS BETTER..... the puck drops, and seconds later its 1-0 AGAIN!!! LOL!!!

    How in the FUCK is this game ready for ESPORTS?!?!
     
    Last edited: Sep 20, 2017
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  7. G lR ii M x

    G lR ii M x Well-Known Member

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    So they didnt fix HUT co-op challenges. Yayyyyyyyyyyyyyyy
     
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  8. xKillzone99

    xKillzone99 2 Time National Champ

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    Ridiculous amount of patch notes but little to nothing relevant fixed. Game is still slow as shit and the deking is useless, can't even stick handle in this game.
     
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  9. bMaJuH

    bMaJuH Free Agent

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    We can complain as much as we want but nothing will change because we keep buying the game and a lot of people invest tons in the HUT packs and the special edition game versions. EA doesn't care anymore about the quality gameplay, they just wanna put things in a pretty package to make it look nice so people will buy the game every year. I'm honestly not even surprised anymore. Game isn't even anywhere close to ready for actual E-Sports sadly enough.
     
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  10. Girgss

    Girgss CHEL

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    Contact Xbox support for a full refund.
     
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  11. SiIky Johnson

    SiIky Johnson Player Hater of the Year

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    i'll wait until the game is $20 by halloween. #FIRERAMMER #FIREBENROSS #FIRE@ONLINEDEV #BRINGBACKLITTY
     
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  12. Redmile89

    Redmile89 Knock Knock

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    Al though it's a minor thing to be added;

    It would be nice to see goaltenders becoming vulnerable to injury as well mid-game. Meaning that they aren't just injured in Franchise mode while simming games. Adding this to HUT, VS, and the offline modes would be nice. Forcing back up goalies to be utilized more, but I'll leave it at that as I know EA wouldn't be able to comprehend what I'm getting at.

    Kinda glad I won't be able to play a whole lot this year. Same shit as always.

    As long as we have mouth guards and skating mascots who cares
     
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  13. nO Undies On

    nO Undies On Well-Known Member

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    I don't understand how some of these issues weren't in the beta... they basically went out of their way to fuck things up.. you shouldn't have to have a patch with so many things when there's a beta..
     
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  14. Tayyyzzzz

    Tayyyzzzz @TayyyzzzzNHL

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    I can't believe NHL manages to get worse every single year. This is, by far, the worst NHL that's ever been released. I don't know what was so wrong with old gen NHL, but they've taken this in the completely wrong direction.

    If you play anybody with a sense of hockey IQ, it's literally 76 neutral zone turnovers until somebody on defense falls asleep from sheer boredom and then the breakaways start happening.
     
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  15. T Hopkins 40

    T Hopkins 40 Always Celly Hard

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    bring back old gen NHL. this game BLOWS
     
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  16. DekeoIogist

    DekeoIogist Chirp a Day keeps a Shitter away

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    Did they fix there shitty connection issues
     
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  17. DIXON l35l

    DIXON l35l Well-Known Member

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    bumped for update
     
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