* New * NHL 19 Tuner - Patch Notes

Discussion in 'EA NHL Series' started by LG-McDonald, Aug 31, 2018.

  1. LG McDonald

    LG McDonald Director of Hockey Operations

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    https://www.easports.com/nhl/news/2...&utm_medium=social&cid=49535&ts=1535747259522

    Info v

    After an Open Beta that saw massive numbers of players take their game to the World of CHEL, our team has been working diligently to incorporate updates to help round out the best hockey experience in gaming. Keep reading to see all the changes that have gone into NHL® 19, in preparation for worldwide launch on September 14, 2018.

    The first set of updates have been made after receiving your feedback during the Open Beta, and have already been implemented in NHL 19. Gameplay, presentation, and World of CHEL have received updates around physics, poke checking, and more that help make NHL 19 a deeply immersive experience.

    Fixes from Open Beta to Final Game (No patch update required)

    Gameplay

    Physics
    Fixes to physics tensions and joint limits
    Hip check improvements
    Improvements to stumble fall animations
    Various animation blend fixes during physics reactions
    Skating
    Improvements to stop animations and transitions from stop to stand
    Improvements to pivot direction consistency
    Various animation improvements
    Goalie
    Fixed a user goalie blend after passing the puck out
    Various fixes to saves where the pads were not flush to the ice
    Fixed a case where goalies would get stuck in free skate in Ones
    Fixed some known cases for users getting stuck in butterfly
    Poke Check
    Improvements to collision volumes to more accurately detect incidental stick on stick or stick on body contact
    Fixed some cases where the defensive player could contact the puck after their stick went through the puck carrier’s geometry
    Fixes to conditions where the blend out of a poke check was still causing trips
    Puck Pickups
    Fixed an issue to allow the player to pick up their own pass if it was blocked/deflected
    Improvements to interception balance based on player ratings
    Improvements to staying onside during pickups
    Various improvements to puck pickup animations
    Specializations
    Various fixes to specializations and traits
    General
    Improve player support to get to loose pucks
    Fixed various desyncs
    Protect puck stumble animations added
    Improvements to CPU behaviour on breakaways and shootouts
    Improve logic to prevent accidental manual RS Switching
    Various fixes to fighting and scrum alignment
    Fixes to faceoff alignment in World of CHEL
    Seen once the AI skater will remain idle behind the net
    Fixes to control hints in training camp
    Presentation

    Various fixes to overlays not clearing properly
    Improvements to multiplayer hugs
    Various camera fixes
    Fixes to cameras clipping with crowd and arena geometry
    Lighting and Material improvements/fixes. Player skin will now appear more accurate.
    New cameras added for each of the venues within NHL Ones.
    World of CHEL

    Fixed various desyncs when going into gameplay in 3v3 and 6v6 drop in
    Fixed various crashes in the Dressing Room while opening hockey bags
    Fixed various crashes while customizing in the dressing room while match making
    Fixed a soft lock in the post match up dressing room, when one user would open the loadout selection screen as the timer ran out
    The second set of updates will be made in the Day One patch update (1.1.0) and features similar additions to Gameplay and World of CHEL. Again, many of these changes would not have been possible without your participation in the Open Beta!

    NHL 19 Beta Feedback Tuner (1.1.0 patch update required]

    Gameplay

    General
    Disabled various player interactions (fights, scrums, instigations) during Ones
    To compliment the fix to the bug that allowed you to win a forehand draw while using the backhand grip we made some faceoff balance changes
    Backhand stick lift now beats the tieup
    Forehand stick lift now beats the Backhand stick lift
    Removed broken sticks from online modes
    Fixed cases where CPU players were still taking penalties in non player locked online games
    Goalies
    Improvements to AI goalies from sharp angles
    Poke Checking
    Fixed cases where poke checks were tripping a player after getting puck first
    Fixes to accuracy of poke checks on stationary/slow moving loose pucks
    Fixed a case where players were not being tripped after consecutive pokes
    Various additional poke check targeting fixes
    Uniforms
    NHL
    Anaheim Ducks 3rd Uniform
    EBEL
    EHC LIWEST Black Wings Linz
    Red Bull Salzburg Home and Away
    Vienna Capitals Home and Away
    Stadium Updates
    Updated scoreboard in the Prudential Center

    World of CHEL

    The game now defaults to preset home and away tops in 6v6 instead of user assigned casual tops. This resolves visual confusion during gameplay.
    Various changes to customization items for better in-game readability
    Fixed an issue where gameplay assets were being rendered in the main menu
    Fixed a case where the game would frequently hang when going into a 6v6 game of drop in
    Fixed rare crashes when rolling over to the dressing room after a match
    Fixed a rare crash in the post game screen due to Voip conflicts.
    Fixed a rare desync at the puck drop in Ones
    Fixed various issues where the game would crash when moving from one mode to another
    We'd like to thank you for your participation in the Open Beta, many of these updates are thanks to you, and we can't wait to see you out on the ponds.
     
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