ESPN Hockey. Offline experiments part 2.

Discussion in 'Xbox / Xbox 360 Lounge' started by Gamertag Warden, Nov 28, 2003.

  1. Gamertag Warden

    Gamertag Warden Well-Known Member

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    ESPN Hockey. Offline

    Well, after much toiling and messing around, I've come up with gameplay sliders I really like. So here they are!

    Mind you, they are for the ALL-STAR level skill and I've set them up for a bit longer periods than most here (12 minutes), but you can set them to 10 minutes if some of you want.

    My style of playing is to always wait for the right opportunity and not just run around like a crazed dog in heat. I bring up the puck by passing it around (and sometimes back to my Defensemen), not skating it up. In the offensive zone, I try to keep it deep and move it around behind the net and around the boards. Always looking towards the crease for players getting in position for a juicy one timer or quick wrist shot (which does work).

    On Defense, it's all about man to man coverage. Keeping an eye out for the front of the crease is crucial and so is putting pressure on the puck carrier, but not necessarily by trying to smash him into the boards. A good poke check or block move serves to force him to maintain possession of the puck past the point where the CPU will just toss it in front for a one timer.

    Finally, as others have said here already, you have to learn to NOT pass with the goalie so often. I know it's hard what with the refs not whistling down the play fast enough anymore like they did in NHL 2K3, but on the flip side, if you do make the mistake of passing it out, you will get burned with at the very least an additional 5 shots per pass you make with the goalie (not to mention a goal or two). Your safest be when your goalie has the puck and you can't afford to waste time waiting for the ref to stop the play, just drop it behind the net to your D-man.

    So without further ado, here they are:


    Quote:

    GENERAL:

    Period Length - 10 to 12 Minutes
    Skill Level - ALL-STAR
    Game Speed - 0 Click
    Penalties - 7 Clicks
    Fighting - 3 Clicks
    Puck Friction - 6 Clicks
    Ice Friction - 6 Clicks
    Freeze Puck Time - 0 Clicks
    Glass Breaking Frequency - 5 Clicks
    Pinning - On
    Offside - On
    Icing - Auto
    Two-Line Pass - Auto

    ADVANCED:

    Home Strategy Change - Manual
    Home Line Change - Auto
    Away Strategy Change - Manual
    Away Line Change - Auto
    Referee Collision ? Players Only

    (N.B.: I put the line changing on AUTO because I like to play with the line matchup feature and it only works if you let the CPU handle it. If you don't use that feature, just put the STRATEGIES to MANUAL).

    GAMEPLAY:

    Human Goalie Skill - 3
    CPU Goalie Skill - 3
    Human Defense Skill - 10
    CPU Defense Skill - 10
    Human Offense Skill - 2
    CPU Offense Skill - 2
    Human Speed Burst Effect - 3
    CPU Speed Burst Effect - 2
    Human Speed Burst Time - 5
    CPU Speed Burst Time - 4
    Human Speed Burst Recovery - 2
    CPU Speed Burst Recovery - 1
    Human Fatigue Effect - 8
    CPU Fatigue Effect - 8
    Human Fatigue Time - 8
    CPU Fatigue Time - 8
    Human Fatigue Recovery - 1
    CPU Fatigue Recovery - 1
    Human Hitting Power - 1
    CPU Hitting Power - 1
    Human Shot Accuracy - 2
    CPU Shot Accuracy - 2
    Human pass Accuracy - 1
    CPU Pass Accuracy - 0
    Human Pass Speed - 5
    CPU Pass Speed - 5
    Human Pass Interceptions - 10
    CPU Pass Interceptions - 10
    Human Rebounds - 4
    CPU Rebounds - 4
    Human Shot Blocking - 10
    CPU Shot Blocking - 10
    Human Puck Retention - 1
    CPU Puck Retention - 1
    Human Puck Control - 1
    CPU Puck Control - 1

    CONTROLS:

    Goalie Control - Manual
    Pass-Aim Assist - 1 Click
    Shot Aiming - Manual
    Auto Puck In Air Grab - On
    Player Lock Type - Semi-Manual
    Puck Protection - Manual
    One-Touch Passing - On


    Some of you may have noticed that I set the SPEED BURST TIME pretty high. That's normal, IMO. I wanted to give players the ability to make a dash for it when they have a breakaway and I've set the recovery pretty low so that you can't abuse it: you speed burst once, and then you have to actually wait to recharge and do it again.

    As for what results I get with these sliders, well again, I do tend to play a little conservatively so I get away with playing long periods and shot counts over 30 don't phase me too much, but on the whole I'd say I can get some pretty good games up to now. I've seen about 5 or 6 goals scored per game (combined), about 30 to 40 shots (higher if you get stuck in OT, and again, this is if you DON'T be a mook and pass the puck around with your goalie), about 25 hits per side, 15 penalties during the game (combined). Passing is pretty even at about 75-80% on average for both teams.

    In any case, try 'em if you want something different. The longer period times also allow for more possibilities on the PP and makes the PK that much more challenging. It's just that you have to be very aware of everything that happens on the ice.

    Good luck!
     
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  2. dr_jim88

    dr_jim88 Well-Known Member

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    you are really into these hockey games arent you.
     
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  3. canucks33

    canucks33 Well-Known Member

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    he must be a canadian :laugh: :laugh: :laugh: :laugh:
     
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  4. Virtual Assassin

    Virtual Assassin Champ

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    what the hell is the point in all this stuff
     
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  5. woobwoob

    woobwoob Well-Known Member

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    thuper...
     
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  6. canucks33

    canucks33 Well-Known Member

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    well probably he's suggesting these sliders if you want to have a Franchise Mode in your nhl :wink:
     
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  7. socalguy

    socalguy Well-Known Member

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    yeah, thats why he is posting it all, cuz he is Canadian. Nah but he is the owner of xboxsports and xboxhockey, so he writes a lotta stuff and other people write stuff for the site, so he has all that stuff.
     
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