League Game Types

Discussion in 'Halo 5' started by Tiddus, Oct 17, 2015.

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Which Game Modes for a Halo League?

  1. Slayer

    18 vote(s)
    58.1%
  2. Breakout

    11 vote(s)
    35.5%
  3. CTF

    22 vote(s)
    71.0%
  4. Strongholds

    8 vote(s)
    25.8%
Multiple votes are allowed.
  1. Tiddus

    Tiddus Hall of Fame Staff Member

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    According to recent releases there are going to four game modes that we will have available to us to choose from if we get things going for Halo. We want your opinion on which of these modes you'd like to see be utilized here on League Gaming. You can vote for multiple options and we will be taking the communities voice into consideration while the creation of this league is being discussed.
     
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  2. IXI Ein IXI

    IXI Ein IXI LGRL Commissioner

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    Honestly I think slayer,CTF, and Strongholds should all be grouped together. I prefer Objective game types for anything team related just because you need teamwork to win where slayer it is not as important, same goes with breakout. Breakout is a very different mode for halo. My suggestion is the closer you make this league to a esports league like Halo Championship Series, MLG, etc. the more popular it will become I think.
     
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  3. JJr

    JJr Good Day

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    grifball
     
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  4. Ozzyng2

    Ozzyng2 Ignore the man behind the curtain

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    @Tiddus
    I think something like a point system would be good for this type of league. Have a leader board for each of the 4 modes and then a total point leader board.

    Make a balanced scheduled that each team needs to play "x" amount of games (depending on # Teams) of each mode. Something like 1 or 2 matches vs each team depending on home may teams sign up.
     
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  5. glaer

    glaer Well-Known Member

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    Uncle David aka @Ozzyng2 I am very interested in this league startup. Will there be owners?
     
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  6. Ozzyng2

    Ozzyng2 Ignore the man behind the curtain

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    Not sure who will be running these but I'd guess that it will be a "team sign up", where people will enter as a team, not draft players?
     
  7. glaer

    glaer Well-Known Member

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    yea no draft is good, because you really dont know the skill level yet and this would make everything complicated. I am looking forward into playing.
     
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  8. xX Z3NO Xx

    xX Z3NO Xx Former 14+ Season Xbox CHL Commissioner

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    So I have to find a team willing to take me? Oh god no! lol
     
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  9. zBernatchez

    zBernatchez Thin Blue Line

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    I hope we use mlg rules. Ie no radar
     
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  10. xAlli09

    xAlli09 Let's Go

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    I don't see swat here
     
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  11. barneyrebel II

    barneyrebel II Twinkle Twinkle

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    Barney plays halo biggies
     
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  12. dstokes31

    dstokes31 Well-Known Member

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    You could also possibly do a 3-game series for each league "game". For instance, one slayer, one CTF, and one breakout/stronghold/swat/etc game against an opponent.

    Just throwing it out there since everybody has a different game type preferences. This would give a fair representation of a team's ability over multiple game types, keep everybody happy, etc.
     
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  13. frosty l7l

    frosty l7l looking for a team

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    You would need to make sure the map set up is MLG based as well to make sure integrity of competition halo is there. BR/DMR start on each map, pistol secondary, with increased damage modifier (not much cause H5 is pretty stout on this as it is), and no radar. The radar thing doesn't matter much as it is anyways because it barely works in this game lol. Plus players move so fast that its hard for players to radar hawk an entire game.
     
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  14. Ezreal

    Ezreal Manic Men

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    swat
     
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  15. frosty l7l

    frosty l7l looking for a team

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    I wouldn't mind seeing a Swat/Griffball playlist
     
    Last edited: Nov 3, 2015
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  16. Banging Models

    Banging Models Well-Known Member

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    1. MLG is no longer supporting halo, the competitive stucture is HCS (Halo championship series).

    2. The AR/pistol is the competitive start for the game. The BR is too forgiving.

    3. What you play in Team Arena is what the competitive settings are currently. This is to keep the competitive game as close to what the "casuals" play for ease of access. In iterations past, the competitive settings were too different than what the casuals played and it hurt viewership.

    4. I cant stress enough that you dont want different settings . Take the settings straight from team arena, thats what the "MLG" teams are playing.

    5. As far as maps/gametypes go: Copy the HCS map pool. Randomly select from said map pool.
     
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  17. BagelPen

    BagelPen Well-Known Member

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    Were did you find AR/pistol will be the competitive start? From everywhere I've look HCS has yet release any gametype/gameplay settings for halo 5. I highly doubt they don't use BR start. I could be wrong but I believe between MLG and HCS they have always used BR start. I don't see that changing.
     
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  18. BagelPen

    BagelPen Well-Known Member

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    Never mind I did see the pros have decided on the AR/pistol start as they think it promotes more map movement and competitiveness. As much as I dontlike that, I would say we should follow suit.
     
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