Discussion in 'Leaguegaming Hockey League (LGHL)' started by Green Salt, May 18, 2015.
I'll put it in your pigeonhole.
This game will always be crap! yet we still get drawn in to buy it
Pretty sure I'm buying an Xbox One and NHL 16 just for the playoff beards.
Great stuff EA!
WHERE.... THE FUCK.... IS DA ZAMBONI RACING??????
I'm looking at you Nugel....... [-(
Thank fuckin god, one can only play fifa clubs for so long before the insanity sets in.
This means I will be coming back to play now.
Why is everyone so concerned about stats and such when you can't play with your own guys except in club. What going to happen when your LG team is a club and now you have to leave and go to a different club to play with other people.
Unless they improve goalie reactions and save animations it will still be the same old game of overpowered offense and getting smacked in the glove not able to catch it ever
legacy edition hahaha https://www.easports.com/nhl/features/nhl-legacy
If they have that club ban after leaving 2 clubs in less then 1 hr people are gunna HATE going to Club. I think going to club may end up losing players and preventing us from growing due to a lot of people might not want to leave their club to pay LG.
I'm buying this one no matter what. Two years away from hockey would just be devastating:sad:
Game modes/look at menus (very nice!)
Return of Action Tracker (tiny, tiny, tiny bit of replay)
playoff beards lol
Watch this for more explanations on the game. This guy did testing on it and has more info than just the website.
Let me try and understand this. Otp will make use of real NHL roster. And EASHL will be made up of pre set player classes? So no more XP system? No more boosts? Just 5 players builds to choose from eg. Playmaker, TWF. If that's true, it's going suck. Finding a sick build to use was where all the fun was in this game.
But I guess if all builds are the same. True "skill" will play a factor. Still BS IMO.
Are they going to get rid of boosts? ea/xbl will lose alot of money on this is thats the case.
or is my understanding that ACCEL and SPEED will be preset and locked in for every body. and everything else is adjustable ?
From Operation Sports:
1. “The New EASHL”
Key points in this description of the new EASHL are “Reimagined ... specialized player classes to deliver a balanced competitive experience ... player skill and ability to play as a team will now be the determining factor in who wins.”
So to confirm everyone’s questions, yes EASHL will be back in NHL 16 on next-gen. It is way different than anything EASHL has ever been in the past. Personally, I did not like it at first but after playing for a few hours and getting the hang of it, I can see it being a hit later on into the game. Specialized player classes mean that each player build (grinder, playmaker, sniper, etc.) has already been pre-built for you. No longer will you have an amateur 1 card working your way up to the legend 3. The grind for 350 games 200 wins is no longer going to be evident at the release of the game in September. EA Sports has designed the new EASHL so that new players that don’t pick up the gamemode at launch will be able to jump in and still be somewhat competitive. In the past, the “Christmas noobs” and guys that start the road to legend 3 late in the game would always get destroyed by other teams because they simply did not have the attributes to compete. The thing with the new EASHL is that if I pick sniper in September and master the build over 300 games, and I match up with a guy who is playing his first game in EASHL later on in April, statistically we will be matched if we have the same build. There was multiple testing and tweaking of the builds while we were there so that each build has its pros and cons. If you try to play 6v6 you will not find any success in running with three grinders like some have done in the past. The game has been made so that teamwork within your builds is crucial. You will need to have a sniper build if you want to get that wrist shot in the slot to go in 9/10 times, and you will need a playmaker to set that sniper up. Another important fact : each player build has the SAME speed, agility and acceleration so that speed is not a factor in who is the better player. Monthly playoffs are back in EASHL. It is still uncertain whether or not you will be able to choose your height/weight in EASHL. At the time when we played on April 30/ May 1, we were able to customize our height and weight but we were potentially looking at height and weight becoming a pre-set into the builds themselves.
Colored skate laces. That is all.
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