Discussion in 'Leaguegaming Hockey League (LGHL PSN)' started by NoSleeves12, Jun 3, 2019.
What about bringing back gliding and being able to move your stick whitout losing speed ?
At this point anyone expecting drastic improvements with this franchise is kidding themselves. They can't even get the server/code/connection issues acceptable and they've been pushing out the same game with different tuners for 4 years. It's a small team working for one of the shittiest companies with literally no competition.
connection and D/r errors for the love of jesus' babies
also back skating is incredibly unrealistic
Stick checking needs to be more realistic. One handed lunging desperation pokes can be a button, and if out of position should result in a penalty. But 99% of stick checks need to be both hands on stick, shorter range requiring better position, and zero chance of a penalty. If I’m squared up as a defender, poke through the puck into skates I get a penalty.
RNG will have to be completely removed from the penalty system.
completely get rid of the ability to pick a loose puck/oncoming pass up when you are facing the opposite way. one of the most annoying parts of the game, you cant intercept a pass that is coming right at you but the other team will pick yours up when they are facing backwards.
Get them to dumb the game down a bit more. We need to narrow the skill gaps. Just have one set build for every position too.
The NHL 20 features list doesn’t make you think Rammers team is focused on eSports, or really anything.
They need to focus on 6s and making it entirely void of any BS. Connection issues h e to get fixed and to gameplay needs to be pure. Until that happens they will be trying to have competitions with computers that are basically simulating humans. “Chemistry” in franchise mode is a massive step back and they clearly aren’t getting the landscape of gaming right now.
One thing that was really grinding my gears this year and I believe a bunch of others was the inability to unlock things that we have been able to unlock during the whole franchise by actually accomplishing certain things.
In EASHL, every "Pro" customizable item should have a set goal to attain in order to unlock the particular equipment items. All the other World of Chel specific items/cellies/emotes can be in bag for all people care.
But it's not normal that the only thing just about everyone wants and has been getting by attaining 1st prestige for years, most of us still do not have in June even though we are maxed out as far as player level.
Turn off incidental contact
My simple suggestion and one I'm sure alot can agree on is that NHL is not ready to be an eSports game. Not by a long shot. EA needs to focus on the gameplay mechanics and errors before it is worth their investment trying to turn this into an eSport. I would also suggest the server in Idaho or whatever get's the boot and EA creates an actual north american central server. My reason being for the server is how bad watching eSports would be west vs east with similarly skilled players. Home team is always going to win by a good margin and dominate toa. My reason for EA not to rush the game into eSports is very simple. If they do it wrong and it doesn't do well it will most likely take longer to recover from that failure than it will for them to create a eSports ready product if they are serious about that and are putting the resources needed into it. Next thought to add is this EA needs to stop catering to the new players in the community and focus on turning this game into a real eSport if that is what they want to do with the game and it seems to be. Don't stop with stuff for new players completely but there is no reason club/hut/vs or whatever can't have a significantly different tuner than drop in, ones, etc. It is afterall a sports game that is made about a league that has a huge following. If you do eSports well enough it will be in the spotlight enough to both attract players from that group of people that watch the NHL but maybe don't play the game, as well as bring back/bring in players that either have moved onto other games or don't see a reason to play this game right now. I don't think trying to grow the game more internationally would be a bad thing either hockey is starting to become a fast growing sport in non typical markets such as Asia. There is room for EA to capitalize on that.
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