Discussion in 'Leaguegaming Hockey League (LGHL PSN)' started by NoSleeves12, Jun 3, 2019.
What about bringing back gliding and being able to move your stick whitout losing speed ?
At this point anyone expecting drastic improvements with this franchise is kidding themselves. They can't even get the server/code/connection issues acceptable and they've been pushing out the same game with different tuners for 4 years. It's a small team working for one of the shittiest companies with literally no competition.
connection and D/r errors for the love of jesus' babies
also back skating is incredibly unrealistic
Stick checking needs to be more realistic. One handed lunging desperation pokes can be a button, and if out of position should result in a penalty. But 99% of stick checks need to be both hands on stick, shorter range requiring better position, and zero chance of a penalty. If I’m squared up as a defender, poke through the puck into skates I get a penalty.
RNG will have to be completely removed from the penalty system.
completely get rid of the ability to pick a loose puck/oncoming pass up when you are facing the opposite way. one of the most annoying parts of the game, you cant intercept a pass that is coming right at you but the other team will pick yours up when they are facing backwards.
Get them to dumb the game down a bit more. We need to narrow the skill gaps. Just have one set build for every position too.
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