Not everyone is tech savvy, so I'll save some of you from embarrassment. Bandwidth speed tests literally mean nothing in NHL. An entire online game can be downloaded in seconds, and is only several megabytes of data. A 100mb/s download speed is NO different than a 5mb/s download, as nhl isn't even coming close to sending more than 0.05mb/s of data anyways. It only matters if you plan on using 99% of your bandwidth downloading torrents while you play Xbox. Arguably the ONLY thing that matters is ping, and even that means next to nothing. The ping you see is from your computer to the bandwidth testers servers. What you really need to know is your ping to the EA server you're playing on (one in san antonio texas, chicago illinois, reston virginia, san fran california). But even that isn't important, what would really be telling is the ROUNDTRIP, which is the time to their server and back. This is the most important measurement in online gaming, and it is why you see spikes, and slow grinding games. It's all about roundtrip time NOT download/upload speed. You can find this time by getting the IP of the EA server, and running a program called traceroute to that IP. A traceroute will almost definitively diagnose who's fault the connection is, where the problem happens (is it your router, your wireless, your isp, EA's server, a server in between?). Nobody ever posts them though. Do we need any easy guide for LG members? If the home/host lag thing is real, at least you could prove it (I've never seen it personally).