There were a lot of good thing scrim last season and a lot of bad. We had a pretty good discussion in the off season in DISCORD about things that need to change for ESHL. What are some things you would like to see that would 1.) Make you sign up 2.) Keep you interested throughout the season 3.) Raise the competitiveness 4.) Bring in more people 5.) Make it more enjoyable
Wager more money Less rules like stats, player add/drop etc Let teams vote on things not 1 dude (nuge) Have 2 top leagues. One for money and one without. Money league would be pro series. Non money league would be similar to LGHL but with fewer teams (10-15) with all top mgmt Anyone who doesn't make that league or doesn't wish to can still be in the sim LGHL league Nuge was the worst. There really shouldn't be tiers/divisions but if there is... make the prize pools separate. It's like poker just have different buy ins for different prize pools. If some shit team wants to buy in the main tourney @$1000 bucks a team, I'm sure girgs won't have any issue playing shitters to take their money
Create an actual site membership program. Currently, people spend $50 on a platinum account that provides essentially no value other than a spinny avatar and more font colors (SICK!). It's fine if we want to keep LGHL free to play, but there should be some perks to becoming an actual LG paying member. Whether it is more content, statistics, etc. This money currently goes to Tris and helps pay for the servers and what not, but with the increase in revenue it could also go toward building a better and more robust competitive circuit. There should be tiers for membership programs that include "tickets" to competitive tournaments and seasons held throughout the year. For simplicity, say a $100 membership gets you access to all-inclusive LGHL Media content and statistics and say 5 competitive tournament "tickets" ($20 value essentially per tourney or season) during that year of NHL. If someone wants to simply just buy-in for one specific tournament, they would pay more than an annual LG Member does (for example: $30 individual buy-in instead of $20 for paid members). This increases incentive to become a member, but still gives people the flexibility to sign up on their own should they prefer to do that. This also increases the prize pool and creates a more value-added experience to becoming a "Platinum member" or whatever you want to call it. Also, I think if average players paid $20 for a "bronze" membership to get the content and stats they want from LGHL they'd be far more inclined to use the 1 competitive "ticket" that they also received, thus encouraging them to play in ESHL. There would need to be a rock solid plan and strategy in place behind all of this as far as where the money is going (obviously, Tris would still expect some), how the tournaments/seasons are run and how prizes are allocated. It also doesn't feel super greasy to me either, since you're offering substance outside of strictly competitive gaming (which would otherwise likely turn off a lot of the average players).
Posting this from another thread: This really shouldn't be an LGHL vs Esports. LGHL is fine the way it is and needs to stay. Esports just needs to be ran in a different direction and by someone not playing in it. I have been mentioning the "world cup" like tournament for a few years. Games on Thursdays (that night is now free). Have teams plays 2 games a night and spread it out from 8pm to 12pm. Only one series is played from 8 to 845, then 845 to 9:30, etc. You might play one week and have a week or two of byes for some teams but the goal is to have all viewers see 5 different series in one night. Pool A and B play this night. Next week Pool C and D, etc. Somehow get people's streams to someone and that person (or persons) commentate the games. Play by play and a color commentator. Promote it everywhere, Twitter, EA forums, LG, etc. You can have Mon-Wed lead up on the matches with articles and analysis shows of the upcoming matchups if you wanted too even. Have fall/winter/spring/summer splits or seasons or whatever you want to call them. I also wouldn't mind the way we originally did it. The gamesbattles way. Create a challenge, team accepts the challenge but doesn't know who its going to be. If the team is ranked high and beats a low ranked team, very little points. Team 1 and 2 face off, big points for the winner. (Mark mentioned this earlier)