LGHL Article IV : The Rule Book

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  1. LG McDonald

    LG McDonald Director of Hockey Operations

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    Article IV : The Rule Book

    Section One : The LGHL Rule Book

    --: 1.1 : Preamble
    --: 1.2 : General Conduct
    --: 1.3 : Conduct Unbecoming
    --: 1.4 : Jurisdiction
    --: 1.5 : Complaint or Violation Disputes


    Section Two : Judicial Process

    --: 2.1 : Filing Formal Complaints
    --: 2.1.1 : Complaint Categories
    --: 2.1.2 : Filing False Complaints
    --: 2.1.3 : Providing Evidence

    --: 2.1.4 : Viewing Ruling Decisions
    --: 2.1.5 : Judging Complaints
    --: 2.1.6 : Right To An Appeal
    --: 2.1.7 : Violation Punishments
    --: 2.1.8 : Time Frame for Serving A Punishment
    --: 2.1.9 : Public Complaints
    --: 2.2 : Standard of Participation
    --: 2.3 : Staff Timeline For Compliant Rulings
    --: 2.4 : Statute Of Limitations


    Section Three : In Game Rules

    --: 3.1 : Diving For The Puck
    --: 3.2 : Self Board Play

    --: 3.3 : Ragging the Puck
    --: 3.4 : Goaltender Interference
    --: 3.5 : Glitching
    --: 3.6 : In Game Loop
    --: 3.7 : CPU Player Stats
    --: 3.8 : Resolving Broken Rules During a Game
    --: 3.8.1 : Procedures
    --: 3.8.2 : Goals
    --: 3.8.3 : Penalties
    --: 3.8.4 : Possession

    --: 3.9 Adjusting Stats After An In Game Infraction
    --: 3.9.1 : Goal Incident
    --: 3.9.2 : Penalty Incident
    --: 3.9.3 : Possession Incident

    Section Four : Player Rules

    --: 4.1 : Availability
    --: 4.2 : No-Shows
    --: 4.3 : Maintaining an Active Xbox Live Account and LG User Profile
    --: 4.4 : Demanding/Brokering a Trade
    --: 4.5 : Quitting the Team or League
    --: 4.6 : Ineligible Player
    --: 4.7 : In Game Communication
    --: 4.8 : Player OCR Responsibilities
    --: 4.9 : Website Etiquette
    --: 4.10 : Second Tag Issues

    Section Five : Owner And Management Expectations

    --: 5.1 : Late Lines
    --: 5.2 : Invalid Roster
    --: 5.3 : Circumvention or Falsifying any of the Site’s Systems or Forum
    --: 5.4 : Disclosure of Private Information
    --: 5.5 : Player Rights Violation
    --: 5.6 : Player Tampering
    --: 5.7 : Forfeits
    --: 5.8 : In Game Stats Requirements
    --: 5.9 : Disconnection Procedures
    --: 5.10 : Making Transactions In "Bad Faith"
    --: 5.11 : Second Tag Issues
    --: 5.12 : Ownership Annotations
    --: 5.12.1 : Lines
    --: 5.12.2 : Forfeits

    Section 1 : The LGHL Rule Book

    1.1 : Preamble


    The LGHL is a simulation-style hockey League. We attempt to mimic professional hockey as closely as possible. While we may not always be able to succeed in that goal due to logistics or game controls, we will constantly seek to improve upon those aspects and implement further procedures in order to bring us as close as we can to our real-life counterparts.

    This may involve adapting certain protocols to suit our needs, as well as creating rules in an attempt to make a video game more realistic. The LGHL provides its members with the opportunity to experience their own virtual career as either a Player and or a member of a Management team.

    1.2 : General Conduct


    When participating as a member of the community in an LGHL sanctioned event, or on the League Gaming website, you are to show respect and sportsmanship towards other members and follow the rules at all times.


    1.3 : Conduct Unbecoming


    Conduct unbecoming of a member may provide grounds to be charged with an Offense, as outlined in Section 2 of the Rule Book, based on sufficient evidence being provided within a filed complaint.

    This constitutes, but is not limited to, Blackmailing, Confessing to Breaking Rules, Causing a Panic or Riot, or Filing False League Information.

    In some situations the word of League official(s) who are dealing directly with the member whose conduct is in question will be taken into consideration.


    1.4 : Jurisdiction


    LGHL Sanctioned events are classified as any LGHL-related interaction that take place outside of the League Gaming web site. These include, but are not limited to, LGHL Games, Scouting Sessions, Meetings, and any other event which may be classified as representative of our community.

    Members do not fall under LGHL jurisdiction at all times, but in any instance where the LGHL brand is brought into play, we reserve the right to legislate the members of our community involved according to the standards of our Constitution.

    The League Staff must follow a statute of limitations. A punishment will not be issued in any situation where a violation has occurred, but has gone a period of two weeks without a complaint filed.


    1.5 : Complaint or Violation Disputes


    Members are eligible to dispute rulings in three different ways:

    • Appeal issued via the Action Center
    • Request a meeting with staff on Xbox Live.
    • Send a PM to the Commissioner requesting information.
    The League reserves the right to not deal directly with a dispute until a complete 24 hours has passed after a determination has been voted on by staff. This is to protect staff from unnecessary verbal abuse.

    Section 2 : Judicial Process

    2.1 : Filing Formal Complaints

    Anytime an issue occurs, it must be brought to the attention of the League’s Staff. All members of the community are recommended to file all their concerns and complaints via the LG Action Center.

    PMs to League Staff are also considered a form of filing a complaint. However, the League Staff cannot issue a punishment or make a determination until the formal complaint has been filed.


    2.1.1 : Complaint Categories



    There are several categories outlined in the Action Center for complaints to be filed. (list)


    Please ensure when filing a complaint it is filed under the correct category.



    2.1.2 : Filing False Complaints



    At any time a complaint is filed that provides false evidence, the League reserves the right to throw the original complaint out.

    Any member caught filing a complaint with false or fabricated evidence will be investigated and placed under review by the League.


    2.1.3 : Providing Evidence


    In order for the League to come to a decision, complaints that are filed must include adequate proof about the infraction in question. Complaints that are filed that do not provided adequate proof will be marked as “rejected.”

    Any member who has had a complaint marked as “rejected” has the ability to resubmit the complaint, providing evidence for review. During these situations, seeking League Staff’s advice is recommended.


    Imgur.com, is the recommended site used to host images that can be posted directly into the Action Center.

    2.1.4 : Viewing Ruling Decisions


    Once a complaint has been ruled on by League Staff it is located in the “Recent Actions” section of the Action Center.

    Members are encouraged to read and review this section of the Action Center prior to messaging the League for an update on a complaint they filed.


    When a player or manager is issued a suspension, they will receive a notification about the action. When you click on the notification it will redirect you to the recent action in which the player or management was involved with.

    2.1.5 : Judging Complaints


    Certain members of League Staff are responsible for making decisions on complaints filed under certain categories.
    Website-related issues, such as code of conduct, chat box issues and more, are governed by Tris10, the website admin, as well as by the LG Commissioner.

    Any “in-game” violations are reviewed and decided by the Board of Governors (BoG). The BoG are also responsible for handling trade compensation requests.

    Any management related violations are reviewed and decided by the Commissioner’s Staff.

    Any Player rights violations are read and reviewed by the Player’s Association and overseen by the Commissioner’s Staff as well.

    The LG Commissioner is responsible for overseeing the decision process. The Commissioner is also responsible for educating and training his staff to the standards in which all complaints are to be handled. In situations where a complaint(s) is filed that isn’t outlined within the guidelines of the Constitution, the Commissioner has the responsibility to ensure the issue is handled in the best interest of the League.

    The LG Commissioner will try and remain out of the decision-making of day-to-day complaints. The Commissioner can be used to review situations under appeal, review major situations that the League Staff members assigned to the task are not comfortable with and also deal with situations that are found to not be outlined within the Constitution.

    In the situation where a complaint is being voted on by staff, any staff member that is currently a member of the party in question is ineligible for voting.

    In the situation where evidence provided for a complaint incriminates others not listed in the official complaint, the League's staff reserves the right issue the same punishment to the other who have broken the same rule(s).



    2.1.6 : Right To An Appeal



    Every member on this website has the right to an appeal. Any time a decision is made, the member in question has the right to file for an appeal. Appeals are filed in situations where the member does not feel the process was handled fairly or the punishment is not adequate.

    The Player’s Association along with the LG Commissioner are responsible for reviewing appeals.

    If the member who has filed the appeal is not comfortable with the decision made by the PA and LG Commissioner, all other inquiries will be forwarded to Tris10.

    Recommended Best Practice :

    • Always ensure that an appeal has a enough valid proof to ensure that the complaint you appealing will be over turned. Appeals that provide no new evidence will be voided by Staff.
    2.1.7 : Violation Punishments


    Punishments are handed out at three different levels: Player, Manager and Owner. The type of violation and the role the member is currently in will determine what punishment will be issued.

    All punishments issued are based off of a degree system, not a strike system. That means the punishments are not cumulative. Each rule violation has a predetermined punishment associated with it.

    There are four degrees of punishment; first degree being the least serious, fourth being the most serious.

    The League also has the ability to issue a warning for certain violations that are deemed not deserving of a degree punishment.

    Probation can also be issued to Players, Owners and Managers as an alternative to a site ban or a seasonal ban. Probation is issued at the discretion of the League’s Staff.

    Player Punishments

    Any member who physically plays scheduled games in the League are eligible to receive a punishment for a Player infraction.

    • 1st Degree: Minor Penalty
    • 2nd Degree: One Game Suspension
    • 3rd Degree: One Week Suspension
    • 4th Degree: One or Two Season Ban
    Management Punishments

    Any member who was listed as a GM or AGM during the time of the infraction are eligible to receive a management punishment.

    • 1st Degree : Minor Penalty
    • 2nd Degree: One Game Suspension
    • 3rd Degree: One Week Suspension
    • 4th Degree : One or Two Season Ban
    Owner Punishments

    Any member who is listed as the Owner of an organization during the time of an infraction is eligible to receive an Owner punishment.

    • 1st Degree: Minor Penalty
    • 2nd Degree: One Game Suspension
    • 3rd Degree: One Week Suspension
    • 4th Degree: One or Two Season Ban
    2.1.8 : Time Frame for Serving A Punishment


    Complaints are not reviewed and completed by the League’s Staff until Thursday night, once all the games for the set week have been completed. All suspensions issued from the League for the following week must be issued no later than Sunday at Noon Eastern Time, allowing Managers enough time to account for suspended Players. The degree of punishment will determine when the Player, Manager or Owner must serve their punishment.

    First degree violations must be served on the first available game that the violator is playing in. The penalty must be taken at the start of the game.

    Second degree violations must be served the first game available that the violation is scheduled to play for the following week. The Player must also be replaced via Emergency Call Up (ECU) in order for their suspension to count.

    Third degree violations must be served the following week after the violator received notice they are ineligible for play. The violator may not be placed on IR during this process, and instead, three ECUs are to be used to substitute this Player.

    Forth Degree violations are effective immediately after the violator received notification of their removal.


    2.1.9 : Public Complaints


    League Staff will ensure those who file complaints are kept anonymous. Therefore, any time League Staff feels a complaint has been made public by the member whom filed the complaint on Xbox or on the website, the League reserves the right to have the complaint voided. This decision is made at the League’s discretion, and in situations where the complaint reveals a serious infraction, the League will not void the complaint to preserve the best interest of the League.
    Recommended Best Practice : Don't talk about any complaints until the League handles it. That will prevent the League ever having to use this section.



    2.2 : Standard of Participation



    Management is afforded the opportunity to charge their own Player(s) with a Second Degree Penalty, provided they submit it to the Commissioner's Staff prior to a ruling being made against that Player. A Second Degree applied by Management must be a suspension of 1 game, and must be served by the Player according to the standards outlined in this Article.



    2.3 : Staff Timeline For Compliant Rulings



    Staff are ineligible to process complaints prior to the Thursday night games being completed. Also, Staff must have all compliant rulings completed by Saturday at 11:59 PM eastern standard time.

    The only exception is in relation to playoff violations, "player removal" requests, and certain time-sensitive issues.


    2.4 : Statute Of Limitations


    The statute of limitations only applies to less serious violations. Any offence that would result in a first or second degree violation are deemed to be less serious. A compliant filed two weeks or more than two weeks past the original date of the violation occurring will be deemed past the statute of limitations. Any complaint past the statute of limitations will be void.

    If the situation occurs where an offence takes place that impacts the league's standings, the League reverses the right to schedule a replay of the game.


    Section 3 : In-Game Rules


    This section outlines both the gameplay rules and the procedures involved in resolving broken rules both during and after games. Any infraction that occurs during the game, but does not directly influence the game’s outcome, will be deemed incidental and no corrective action will be taken by the League.

    If you feel a violation has occurred, you are to play the game out as best as possible. Once the game is completed, it is highly recommended to file a complaint along with adequate proof explaining your issue.

    In situations where a forfeit could have been awarded but both teams enter into a “gentlemen’s agreement” to play the game later, a forfeit win will NOT be award by the League regardless of any evidence provided.

    Any complaint filed in relation to in game violations will follow the degree system outlined in Section Two. The only exception is there will be no warnings issued for in game violations.


    Recommended Best Practice :
    • If any of the below violations below occur, Players should remember that if instant restitution is given, no league punishment will follow.
    3.1 : Diving For The Puck


    A Player may only dive to take the puck away in the defensive zone of the ice. You may only remain in the dive position for duration of three seconds.



    3.2 : Self Board Play



    Self board play is ONLY legal in two situations:

    1) A Player may pin himself/herself behind the goal line in the defensive zone.

    2) A Player may pin himself/herself behind the goal line in the offensive zone IF AND ONLY IF they are the first to the puck in a footrace off of a dump from outside the zone (this includes hard around passes).



    3.3 : Ragging the Puck



    A Player or team may not attempt to hold the puck in their defensive zone in order to kill time off the clock for any reason. You are permitted to reset a breakout by moving the puck backwards.



    3.4 : Goaltender Interference



    It is the skater's responsibility to give the goaltender enough room to maneuver.

    If a goaltender's actions to protect the net or play the puck result in contact with a skater, the skater is at fault (UNLESS it is clear that an animation out of the skater’s control caused contact with the goaltender). These actions include diving, poke checks, cutting down the angle, playing the puck, or attempting to cover the puck.

    Goaltenders may not draw an interference call away from their crease, unless they are attempting to play the puck. A goaltender may not step out of his crease for the purpose of impeding a Player's progress or to draw an interference call. There are no restrictions on a goaltender's movements in relation to keeping the puck out of the net, or coming out of the net to attempt to play the puck (not just to get in the way).


    3.5 : Glitching


    Exploits, cheats, mods or any other form of tampering with the game or its intended game play are hereby prohibited. These things cannot be specifically covered by the rules, and therefore are all categorized as one. Any of these types of exploits need to be brought to League Staff as quickly as possible to be able to better identify its effect. If possible, a rule may be later created where the League sees fit.



    3.6 : In Game Loop



    If at any time during a game, a loop occurs, both teams are to continue to play the game as normal. If the situation occurs when a goal is scored, then the games loops, thereby erasing the goal that was just scored, the team who scored has the ability to request the goal be added at the game's conclusion. In order to make the request, a complaint must be filed in the action center that provides enough evidence that a goal was scored in the game in question and was not counted due to a loop.

    Failure to provide the proof will result in the goal not counting.


    3.7 : CPU Player Stats


    Regardless of the situation, anytime a CPU Player scores a goal, it will count.



    3.8 : Resolving Broken Rules During a Game


    3.8.1 : Procedures


    Accidental issues can occur during a game and the League allows for restitution to be provided, ensuring the quality of the game is upheld. Restitution can be given in several forms.


    3.8.2 : Goals


    When a goal is scored as the result of an infraction, the team scoring the goal has the option of returning that goal.

    Allow the other team possession of the puck, have all of your skaters move to the side boards, so as not to impede the other team, and have your goaltender skate behind his net. This makes it quick and apparent to the other team that you are returning a goal to them.

    Neither the goal scored due to the infraction, nor the goal scored in restitution, are included in the stats for that game or the individual stats for the Players.

    The goals and assists from the game summary are subtracted from Player stats, and the goals against are subtracted from both goaltenders' stats. When stats are adjusted in this manner, a note is to be made in the game summary for both teams and the League to see.

    In situations where a goal loop occurs, the team who was scored on may also allow the scoring team the opportunity to score the goal and then continue the game.


    3.8.3 : Penalties


    When a penalty occurs as the result of an infraction, the team receiving the power play has the option of taking a penalty to return that power play.

    To do this, determine the position of the penalized Player. The Player in that position on your team is to take the penalty in return.

    The Player to be penalized is to immediately take the puck into his/her own zone and dump the puck over the glass. Once the penalty has been called, the return is complete and play resumes as normal. (There are no additional considerations for a difference on the clock between the two penalties, or the resulting 4 on 4 situation).

    If multiple penalties apply, multiple returns may be offered.

    If there is an occurrence that becomes too complicated for returns, either due to a multitude of infractions, penalties, or a major penalty, the game is completed as normal and a complaint must be filed for a BoG ruling.

    Neither the penalty applied due to the infraction, nor the penalty taken in return is to be included in the individual stats for those Players. When stats are adjusted in this manner, a note is to be made in the game summary for both teams and the League to see. The game stats are not adjusted in this situation.


    3.8.4 : Possession


    When an infraction occurs that only includes a loss of possession, a return of possession can be made by giving possession of the puck to the other team and having all of your skaters touch your blue line.

    If you are unable to return possession, you may offer restitution the next time you do have possession of the puck. The main objective is to ensure that it is obvious to the other team, by your actions on the ice, that you are offering a return. Your goal in this situation is to avoid the filing of a complaint. If you do not feel your restitution was apparent to the other team by your actions, it is recommended that you repeat it.


    3.9 Adjusting Stats After An In Game Infraction

    3.9.1 : Goal Incident


    When a goal is scored as the result of an infraction, the BoG will remove that goal from the result of the game. If a team wins by one goal, and one goal is overturned in this manner for that team (resulting in a tie score), then overtime will be scheduled to play.


    3.9.2 : Penalty Incident


    When a discrepancy in penalties is proven, the BoG have the right to institute a replay for that game. A replay will only be considered in cases where there are multiple penalty discrepancies, or the game was decided by one goal. Otherwise, standard penalties will apply.


    3.9.3 : Possession Incident


    The only time a replay will be instituted for a possession-related incident is when there is sufficient evidence that either one team was ragging the puck to preserve a one goal lead, or the illegal method of obtaining possession directly impacted the deciding goal of a one goal game. Otherwise, standard penalties will apply.

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Section 4 : Player Rules



    As a Player, you are responsible for your actions on and off the ice.

    The rules in this section detail what you as a Player are required to both do and avoid doing in regards to specific off-ice aspects of participating in the LGHL.

    These rules to apply to all who participate in the League, whether you are a Player, Manager, Owner, or Staff member.

    Players are expected to read and understand the rules outlined in this section.


    4.1 : Availability


    Availability threads are automatically generated in the team locker rooms each Thursday prior to the week of play. Players are required post their availability each week in that thread. The deadline for posting availability is Sunday at Noon Eastern Time.


    Players are also eligible to submit availability via Xbox live or PM


    Player who submit less than four games available, or no availability at all can be issued strikes for games they do not show up for regardless if the player was available or not for those games.

    After three strikes or five accumulated strikes in a single season, Managers are to issue a League removal warning.

    Punishment for non-compliance:
    • Seasonal ban
    Recommended Best Practice :
    • Ensure availability is given every week! Also be sure to give a MINIMUM of four games of availability each week.
    4.2 : No-Shows


    A Player who no-shows games can be issued "strikes" by their Owner and/or Manager via the Management tools.

    After a Player receives three strikes for not showing up for three consecutive games in a single week, the Manager of that Player is to issue a League Removal Warning.


    Strikes are NOW cumulative during the season. If a player is issued five strikes during a season, or three strikes in a single week, that player can now be removed.

    Strikes DO NOT AUTOMATICALLY removal a player. Once the required amount of strikes has been achieved, a player removal request is required to be submitted via the action center. If the removal is urgent, follow up with the BOG via PM.


    Punishment for non-compliance:
    • Seasonal ban
    Recommended Best Practice :
    • Life happens, ensure to update your managers as to why you missed scheduled games. Also ensure that the communication between yourself and your manager is done via the website to ensure you in fact did make an effort to contact your team.
    4.3 : Maintaining an Active Xbox Live Account and LG User Profile


    Each Player who is a member of the LGHL and its affiliated Leagues, must maintain an active LG Profile. In order to do so, members must periodically log onto the website. This should also be done on a weekly basis to submit availability.

    Members are also expected to maintain an active Xbox Live Gold account throughout a season.


    Xbox GT changes will now live update your LG username!

    Punishment for non-compliance:
    • Seasonal ban
    Recommended Best Practice :
    • Self explanatory, Ensure that if you do change your GT, to put the request into the action center to have your username changed to match you new GT.
    4.4 : Demanding/Brokering a Trade


    Players are eligible to request a trade during based on the length of their contract. In order for their request to be met, the following standards must be followed:

    The Player is not eligible to publicly notify the League they have formally requested a trade.

    The Player is not eligible to demand which team(s) they wish to be traded to.

    The Player must remain active until they are traded(minimum of four games availability)

    Players must understand if they are not traded by the trade deadline they will be placed on waivers. If the Player is not claimed off waivers, they must report to the AHL affiliate that their rights were sent to.



    Punishment for non-compliance :

    • Revoked trade request and potentially removal from the league(situation will dictate)
    Recommended Best Practice :
    • Understand that having a trade request is in fact a privileged that can be revoked if you do not handled yourself appropriately.
    4.5 : Quitting the Team or League


    A message on Xbox Live, LG PM, or Forum Post from the Player stating his/her intention not to play anymore, or quitting the team/League, is considered intent to not play. No appeal will be given for situations where Players, Managers, and Owners quit. Situations that occur where members ask to be removed due to technical issues, or a sudden schedule change can be reviewed and if proof can be provided to support an appeal, it will be granted.


    Punishment for non-compliance:
    • Seasonal ban
    Recommended Best Practice :
    • If you decide to quit, please ensure that is 100% your intention. Once you state your quit, you will be ineligible to retract that statement. Your only option will be a League Ban Buyout.
    4.6 : Ineligible Player


    An ineligible Player is described as, but is not limited to:

    • Playing out of position
    • Playing while being suspended or banned
    • Illegal substitutions
    • A Player not on your roster
    • A Player who has exceeded the max game limit
    • Failure to play games according to the playoff scheduling limit
    • Playing on a second tag or user account
    • Playing on an account that is not their own
    Punishment for non-compliance:
    • In situations where the ineligible player had an influence on a games outcome(win), the game wil be overturned to a 1-0 forfeit loss. All stats will be removed from the game.
    • If the invalid roster had no influence on a game's outcome, game results will not be effected, but the team's manager will receive a one game suspension except in the playoffs, then a second degree violation applies.
    Recommended Best Practice :
    • Players who understand this rule can help prevent their team forfeit games. Be aware of the restrictions that apply to your team.
    4.7 : In Game Communication


    In game communication between teams is limited to Management ONLY. Players are not to message other Players or Management from the opposing team before or during the game, or in between restarts. If a different line of communication is needed for whatever reason, a team’s Management may communicate with any Player on the opposing team in an effort to resolve or clear up situations.


    Punishment for non-compliance:

    • Depending on the severity of the violations, will dictate the degree of punishment.
    Recommended Best Practice :
    • Common sense, be respectful.
    4.8 : Player OCR Responsibilities

    The OCR is a backup system to our stat API. Players are required to take pictures if there was a lag out, and according to our new rules as a BACKUP to the API system AFTER A WIN in the event the API does not work.


    Recommended Best Practice :
    • If you are unsure how to use the League's System, please review the "How To : Add stats" Thread.
    4.9 : Website Etiquette


    The League Gaming Code of Conduct dictates what is deemed acceptable and what is not.

    CoC Reference (LINK)

    ToS Reference (LINK)

    Recommended Best Practice :

    • Reference the Code of Conduct. Also remember this isn't a PG website, therefore petty complaints will be void. That being said there are predetermined things that are zero tolerance for as outlined in the Code of Conduct.
    4.10 : Second Tag Issues


    Members of the LGHL or affiliate leagues are only eligible to have one account that is being used in the League at any given time.

    Creating an additional account with the intentions of; hiding one's identity, circumventing a ban, playing additional games, or any other activity deemed malicious and affects the League's integrity is prohibited.

    Sharing Xbox live account information with the intention of; allowing a different player other than the account's owner to play, or another activity deemed malicious and affects
    the League's integrity is prohibited.


    In situations where a second tag or tag recovery maybe suspected the league reserves the right to share website IP addresses with EA sports for tracking purposes. Each player whom signs up for LG has agreed to share their information as per the participation and quitting policy.

    Punishment for non-compliance :
    • Additional accounts will be permanently ban from League Gaming. Any member who has been proven to have played on the additional accounts, created the accounts, or share their account information will receive a three season ban, and a six month site ban from League Gaming. Upon returning from the ban, the Player(s) will be placed on probation and will be deemed ineligible for management until otherwise notified by the League's Commissioner.
    Recommended Best Practice :
    • If you have information in regards to a second tag, contact the League's Staff. You will remain anonymous if possible
    Section 5 : Owners and Management Expectations


    The rules in this section detail what Owners and Managers are required to do and what to avoid doing in regards to your duties as having ownership and management in the LGHL.

    If a complaint with sufficient evidence is filed and an Owner/Manager is in violation of these rules, the Owner/Manager will be issued an offense as outlined in section 2 of the Rule Book, unless another punishment is specifically outlined.

    Owners/Managers must also follow all other rules listed in Sections 1-4 of this rule book. They too are Players in the League and will be judged on those infractions as a Player, and in some instances as both a Player and a Owner/Manager.

    The LGHL Staff holds Owners/Management to the highest standard. In any case of a violation, admission of guilt may be taken into consideration when Staff is ruling on complains.


    Ownership and Management positions are considered a privileged position that can be revoked if the Owner/Management does not follow the guide lines outlined in the Owner and Management Expectations.

    5.1 : Late Lines


    Owners/Management is required to have their team's lines confirmed by Sunday of the week in question at 8 PM est.

    In situations where the lines are confirmed but a position is left blank pending an ECU fill in, those lines are not considered in violation. This only applies t the season. Playoffs have different line rules.


    Punishment for non-compliance:

    • Warning is issued(x1)
    • Minor Penalty (x3)
    • One Game Suspension

    Recommended Best Practice :

    • Use the mobile app to ensure your lines are submitted on time.
    5.2 : Invalid Roster

    An invalid roster is described as:

    • Having more than the allotted 17 Players on the active roster
    • Being over the salary cap
    • Having more than the allotted 9 forwards, 6 defense, and 2 goalies
    Punishment for non-compliance:
    • In situations where the invalid roster had an influence on a games outcome(win), the game will be overturned to a 1-0 forfeit loss. All stats will be removed from the game.
    • If the invalid roster had no influence on a game's outcome, game results will not be effected, but the team's manager will receive a one game suspension exception the playoff then a second degree violation applies.
    5.3 : Circumvention or Falsifying any of the Site’s Systems or Forum


    All information entered by management into the scheduling and stats system must be accurate. If intent is proven that an Owner/Manager falsified information on the website or website’s systems, it can result in a violation.

    Punishment for non-compliance:
    • Situation will have to be reviewed. Minor offences will result in a second degree violation; serious offences result in the Owner/Manager being removed.
    5.4 : Disclosure of Private Information


    As a member of Ownership/Management, you are given access to information that ordinary Players do not have. This information is not to be leaked or discussed in the public forums or Xbox Live parties.



    Punishment for non-compliance:

    • Situation will dictate outcome. Minor offences will result in a second degree violation; serious offences will result in removal.
    Recommended Best Practice :
    • Remember as a manager or owner you are in a leadership role. Do not discuss anything you are privileged too. If you have questions about if something is considered private, contact the League's Commissioner.
    5.5 : Player Rights Violation


    Owners/Managers have responsibilities to uphold to ensure their Players are treated respectfully and fairly. Below are examples of Player Right’s violations:

    • Scheduling a Player when their availability shows they are not available. Player(s) MUST post availability(minimum of four games) to be eligible for this complaint.
    • Scheduling a Player for less than the three games minimum per week. Player(s) MUST confirm they are available for a minimum of four games in a week to be eligible for this right.
    • Not treating the Player with respect in the locker room or in an Xbox Live party. Player(s) must be able to prove they were not equally disrespectful during an altercation.
    Punishment for non-compliance:
    • Situation will dictate the outcome. Warnings for minor issues, second degree violations issued for semi severe issues, and removal for serious issues. Seasonal precedence will dictate punishment.
    Recommended Best Practice :
    • Reference Article Two, there is a ton of information in regards to scheduling. It is extremely fair for both managers and players.
    5.6 : Player Tampering


    Player tampering is defined as the act of a Owner/Manager contacting a Player(privately or publicly) under contract by another organization with the intent to inform the Player of:

    - The intent to acquire the Player
    - Informing the Player his or her organization currently has the Player on their trade block
    - Recommending a Player uses his or her trade request to force their team’s hand in trading the Player
    - Recommending to a Player they not try during games, throw games intentionally or refuse to play on his or her current team
    - Recommending a Player give poor availability with the intentions of the Player’s current team moving the Player
    - Any other issue related to a Manager of an opposing team have a Player take an action to encourage his or her current team to move them in a transaction


    Punishment for non-compliance:
    • Depending on the severity of the complaint, will depend on which degree of violation is issued.
    • Most common punishment is a one week suspension from league play.
    Recommended Best Practice :
    • Common sense rule. This is for respect of the League's integrity and overall simulation environment.
    5.7 : Forfeits


    Owners/Managers are required to ensure their team remains active for the duration of a season.


    Punishment for non-compliance:
    • 1st offence will be a warning followed by a PM from League Staff. Additional infractions will result in an investigation. Situation will dictate further action. Seasonal precedence will determine punishment.
    Recommended Best Practice :
    • Forfeits are show the League's staff that the experience players are having isn't acceptable. Please avoid them at all cost. For players, it is important to show to all your games through the entire season. You made a commitment to your team for the entire season.

    5.8 : In Game Stats Requirements


    All game stats and pictures are to be uploaded via the API system and free of major errors within 24 hours after a game’s conclusion.

    Picture MUST be taken as a backup to API system!


    Punishment for non-compliance:
    • Warning (x1)
    • Minor Penalty (x3)
    • One Game Suspension
    5.9 : Disconnection Procedures


    The disconnection procedure is outlined in Article Two: Scheduling Process.


    The BoG reserve the right to order a replay of periods, or reschedule a game in situations where a disconnection procedure was not followed correctly.

    Punishment for non-compliance:
    • Game in question to be rescheduled, or period in question to be replayed.
    5.10 : Making Transactions In "Bad Faith"


    Making a transaction in “bad faith” is defined as making any form of transaction (trade, waiver, send-down, etc) with total disregard to the League standards and regulations in place. The League considers itself as a simulation League, therefore any transaction that is deemed abnormal or unrealistic to a simulation League will be revoked or reversed.

    Additionally, to protect the integrity and competitiveness of the League, when a Manager or Owner steps down, any transaction made within fourteen days prior to their departure will be under review by the League to ensure those transactions were not made in bad faith.


    Punishment for non-compliance:
    • Transactions overturned, Managers involved may face a violation related to conduct unbecoming of a member (second degree violation).

    5.11 : Second Tag Issues


    Since Managers and Owners are required to work with the League Official and ensure the integrity of the League is upheld, their cooperation is required in relationship to second tag issues. Managers/Owners who are found to have known about an additional account/tag issue and does not report the issue will be removed from their position.

    Punishment for non-compliance:
    • Two season ban, ineligible for management in future seasons.
    • Six month site ban
    5.12 : Ownership Annotations

    This subsection applies specific instruction to Owners in the League.

    The most prestige position in the League has to offer to a member is Ownership. Owners are considered leaders and exceptional members of the community who are selected to ensure the quality of the League is as high as possible.

    Owners are required to ensure their entire organization abides by the rules and regulations set out by the League. In situations where a team no longer has management, the Owner is responsible to ensure the duties of the Manager are completed until the management position is filled. This applies to both the NHL and AHL Management.

    In some situations Owners can also be held accountable for the actions of their Players and Managers and may be required to handle issues internally prior to the League getting involved.



    5.12.1 : Lines



    The Owner is responsible to ensure his Managers have their lines posted on a weekly basis. Lines are due Sunday at 8 PM est Sunday of each week.


    5.12.2 : Forfeits

    Owners are required to ensure their entire organization (NHL and AHL) remains active for the duration of a season.
     
    Last edited: Oct 15, 2017
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