Tournament RulesTeams and Rosters: [*=left]All teams who intend to play must post their official rosters by Friday October 17th @ 11:59PM. [*=left]Rosters must have between 6 and 7 players. [*=left]There are no positional restrictions; anyone on your team can play any position. [*=left]Players may only play on one roster, if multiple teams place a player on their roster the player will decide which team to play for on or before the deadline. If a player is on multiple rosters after the deadline he will be forced to choose and the other team will be given a chance to fill the empty roster spot with someone who was not placed on any other tournament rosters. [*=left]Second tags are absolutely not permitted. If a player is proven to be playing on 2 tags, or if any tag recovering is proven at all the players involved and the teams involved will be removed from the tournament. No refunds will be given in any removal due to breaking the rules. Buy-Ins and Prizes: [*=left]All teams must buy-in at $30 regardless of roster size. The official deadline for payments to be in is Saturday October 18th @ 11:59AM. [*=left]There will be no individual buy-in option for this tournament due to paypal fees on small transactions, feel free to collect money from your team before paying in the $30 for your team. [*=left]The Prize Pool will be dependent upon the size of the tournament; however 23% of the money collected will be going to Tris & LG to cover any costs incurred by LG due to hosting the tournament and to cover the costs of the new systems that Tris is creating to make the tournament the best that it can be. [*=left]The remaining 77% will be paid out to the teams that advance farthest in the tournament using these parameters: [*=left]If there are 12 teams or less the payouts will be as followed: [*=left]2nd place team will receive their $30 back. [*=left]1st place team will receive 100% of the remaining prize pool [*=left]If there are more than 12 teams the payouts will be as followed: [*=left]2nd place team will receive 20% of the prize pool [*=left]1st place team will receive 80% of the prize pool Tournament Structure: [*=left]The tournament will be a simple bracket with randomized seeding, byes will be given randomly if the number of teams doesnt happen to be 8, 16, 32, etc. [*=left]All match-ups will be a best of 3 game series with the higher seed (random) getting home for games 1 and 3 while the lower seed will get home for game 2. [*=left]The current projected schedule (All Games Will Be Played on October 18th): [*=left]Round 1: Games begin at 2:00 PM EST with a 10 minute cushion, if game 1 isnt started by 2:10PM EST a forfeit may be called. [*=left]Round 2: Games begin at 3:30 PM EST, games may be started sooner if both teams are ready. A forfeit may be called at 3:40PM EST as long as the team who isnt ready isnt still participating in round 1 games. [*=left]Round 3: Games begin at 5:00 PM EST, games may be started sooner if both teams are ready. A forfeit may be called at 5:10PM EST as long as the team who isnt ready isnt still participating in round 2 games. [*=left]Round 4 (if necessary): Games begin at 6:30 PM EST, games may be started sooner if both teams are ready. A forfeit may be called at 6:40PM EST as long as the team who isnt ready isnt still participating in round 3 games. [*=left]Round 5 (if necessary): Games begin at 8:00 PM EST, games may be started sooner if both teams are ready. A forfeit may be called at 8:10PM EST as long as the team who isnt ready isnt still participating in round 4 games. [*=left]If a team wishes to call a forfeit in any game they must contact a tournament committee member before entering the 1-0 win. Game Time Procedures: [*=left]At Game Time [*=left]Challenge should be sent if Home Team is ready and the Away Team shows up in the challenge menu. The Home Team will receive an additional 10 minutes beyond the scheduled start to send a challenge. If no challenge is sent by then, and proof is provided, the Away Team may claim a forfeit [*=left]The Away Team has until 10 minutes after the start time to accept the challenge. If the Challenge is late they will be given 5 minutes from when the challenge is sent. If the away team is not in the Dressing Room available to challenge by 10 minutes after the scheduled start time the home team has the right to call a forfeit if they provide sufficient proof. [*=left]All clubs must be in Division 1, 2, or 3 for tournament games and all games must be played on the club team that is signed up for the tournament. If your club isnt in Division 3 or higher you are responsible for taking pictures of the results for every game. Game Play Rules: [*=left]All games must be 6v6 [*=left]Teams may only use players on their rosters [*=left]Goalies cannot fight players "to bring CPU on ice". In the event a goalie accidentally fights a player the team responsible must take a penalty. Once the penalty is over, whether or not the team at fault got scored on both teams must wind-down time until the player serving the penalty is able to play. Play only resumes when it’s 6v6 “all human players”. This 2min power-play is the sole time where a CPU will be present in the tournament and any production or result from the CPU will count 100%. [*=left]Anything deemed as “game breaking” or “glitching” similar to the ghost poke in NHL13 will be investigated and appropriate action will be taken to prevent it from being used. Lag Out Procedures: [*=left]If a lagout occurs, the following procedure applies: play continues as normal until the NEXT WHISTLE. At this time, both teams quit out of the game. EVERYTHING that occurs between the lagout and that whistle counts (i.e. if a goal is scored). Note: If a goalie lags out it is that team's responsibility to force a whistle the next time they touch the puck (if said team takes a delay of game penalty by flipping the puck over the glass in the process of getting a whistle, THAT penalty will not be enforced). There is to be NO quitting out of the game mid-play. [*=left]Upon restart of the game, time will be wound down to replicate the game situation (any leftover PP time from the lagout game must be accounted for in the new game) at the time the previous game was ended. The player that lagged out must take a penalty (if the goalie lagged out, any skater may be chosen to serve the penalty) at this time. Reporting a Score: [*=left]Scores must be entered into the system within an hour of a game being complete. Only thing that must be entered is the score. [*=left]In the event of a lag out BOTH teams must also take pictures of the team stats screen (Thing that pops up when you hit X) to verify the score. [*=left]If there are no lag outs the picture is unnecessary due to challenge games being ranked. In order to avoid controversy (EA not counting the game, etc.) taking the picture would avoid any issues. [*=left]If a score that is reported is incorrect, flag the stats and in the comment post a link to a picture(s) to prove the score is incorrect [*=left]Taking a picture of the recent club games showing the time of the game and the score will be sufficient for games without lag outs [*=left]For games with lag outs the pictures of the Team Stats will be required for proof. Tournament Committee: @NugeTV @F5 Penguin @ImJeff @kpy86 @keso paghuni @MpLs KiD 3 @lan Morando @x SMP 7 x @WITNESS 513 @I SSJ Bardock I Tournament Committee members can offer assistance with issues however final decisions on disputes will be made in group discussions so one committee member saying something does not mean that is the official stance of the Pro Series.