LGRL PSN Rule book

Discussion in 'LGRL PSN' started by IXI Ein IXI, Nov 26, 2016.

  1. IXI Ein IXI

    IXI Ein IXI LGRL Commissioner

    Dec 2, 2013
    Trophy Points:
    +144 / 1 / -4
    League Gaming Rocket League PSN


    Match- a set of 3 games to be played against the same team.

    Game - one 5 minute game of Rocket League.

    Mutators - in game options to change how the game is played. Mutators are strictly prohibited for league play.

    How to Play

    You can either run your own team or you can be a player.

    Owners can bring in a General Manager PRIOR to bidding at 2mil cost to the teams salary. At their election, owners may select a Assistant General Manager from your roster after bidding is completed with no salary limit. The roster cap space will be set at 6 million this season.

    Failure to have your 6 man roster set before games will result in punishment with the possibility of penalty points and games being overturned.

    League Rules

    Matches will be played Monday, Tuesday, Wednesdays, and Thursday. Match times will be 8:00pm and 8:30pm eastern. Each match will consist of three 5 minute games with each game counting as 2 points for team standings. Each game counts toward a team's point total.

    Lines for the week need to be in by Monday at 5:00pm EST. Repeated offenses of failure to submit lines by this time can result in penalty points.

    Teams will only be allowed one roster substitution (per game), any other line change will have to be a ECU. If a team's lines ARE NOT posted prior to the deadline for posting their lines, the other team is eligible to change their entire line up.

    There will be a limit on calling up random assignments, we will only be allowing TWO random assignment players to be called up to a roster.

    By default if a team does not have 3 players, a forfeit can be claimed. A team can ask to play 2v3 and if agreed upon the game will count. Playoffs will always be played 3v3.

    Schedule length will be 5 weeks long with a playoffs. Top (depending on teams, possible 80% go to the playoffs) will be in the playoffs at the end of the season.

    Players have to play a minimum of 9 games with a max of 15 games per week. Every team is responsible to be ready to switch out players in a timely manner if need be. If a team takes longer than 5 minutes to switch players the other team will be able to claim a forfeit.

    Any single training camp player can only play a max of 3 games a week, for a max of 15 games over the whole season. There will be playoff limits as well but we have not finalized the numbers yet.

    If a player is claimed off waivers and put back on waivers before a single game is played they will be place on their original teams training camp, unless proof is shown to the league of intent to play the player.

    Rocket league has an in game chat, it can be used during games but offensive In game chat will be punished.

    Mutators are strictly prohibited. If a team is found to have used any Mutator settings in league play they will be severely punished. Any games found to have had Mutators used will have the entire match they were used in will be overturned as well.

    Disabling PC cross play will be looked with the same type of punishment as mutators, this league is open to pc players and will not tolerate anyone trying to force issues with them.

    Nightly Procedure

    The schedule will show which team will be the host team. The host team is to have the lobby up and ready 5 minutes prior to game time. If a team's roster is not all in the lobby by 5 minutes after the game start time, the opposing team may call a forfeit.

    Private Match Create/Join Procedure

    Steps when setting up a lobby from main menu :

    Team on the Match Info Page as the Home team will host the private match.

    Host selects “Play Online” ⇒ select “Create Private Match”.

    Make sure “Joinable By” option is set to “Name/Password”.

    Host creates a Name & Password (use team names as best you can) for players to enter. Password will be LG1 for all games.

    Host’s teammates and opposing team select “Play Online” ⇒ select “Join Private Match”.

    Players enter the Name & Password.

    All players must be in the private match lobby before selecting teams.

    Home team will select team first.

    Home team choose Orange Team, Away team will choose Blue Team.

    The match will then begin.

    ***If you are wanting to spectate please wait until the game has started to keep any confusion about teams being ready to play***

    Teams are expected to be ready once all team member join the lobby. Once the first person chooses their team, everyone else has about 10 seconds to join before Rocket League starts the faceoff timer, whether all the players are on their respective teams or not. It is the duty of the players to be ready once they join the match, if all 6 players are in the lobby and the match starts without all players being on their respective team the match is to be played.

    If a player gets disconnected from the game, before any players join a team and the match is started before the player gets back in the lobby is to be restarted.

    Settings for a lobby :

    Match Settings

    Game Mode: Private match

    Arena: DFH Stadium

    Team Size: 3v3

    Bot Difficulty: No Bots

    Accepted Region Servers: North America (US-West/US-East)

    Name: LG Home v Away

    Mutators are strictly prohibited

    All games are to use DFH Stadium.

    All games will be 5 minutes as Mutator settings are off limits

    All team abbreviations can be found here

    Since we are including Steam players this season we have a set lobby naming system to keep teams from having to message each other to find out what a lobby name will be. Communication between Xbox and steam may be difficult in between game times and players need to be able to go out of a game and into the next game quickly. Failure to follow the lobby naming procedure in an effort try and get a forfeit win will be treated with severe punishment.

    After Game Procedure

    Both the home team and away team is required to screenshot the game stats. Only one picture per team is required after the game. The picture required to be taken is the "SCOREBOARD" tab. To screenshot on your Playstation, just press the share button on your controller and click "△". To screenshot on Steam, just hit "F12” steam default screenshot button. PC users will have to manually upload it to a thread we have created on the main LGRL forum..

    Stats will need to be in by 24 hours after match completion. We will consider match completion to be 30 minutes after the game's scheduled start time. Repeated offense of late stats will result in penalty points.

    If either teams missed pictures for a game, the management is to reschedule that game amongst themselves so the rescheduled game works best for all the players. All players confirmed for the original game must be used. The rescheduled game must be completed before the end of the week on Saturday at 9:00. At 9:00, all unentered stats will be inputted as a 0-0 loss for both teams.


    In the case that a player(s) disconnects, the player is allowed to attempt to reconnect, if the player can not reconnect the team has to continue to play the match down a player. If a player disconnects and can no longer continue the match, a sub can be used. the player who played the majority of the match is the one who the game counts for.


    If a match was incorrectly reported by your opponents, your team can protest the match. Match protests must include media evidence clearly showing the results of the match/series.Teams are responsible for providing proof of match results in case of disputes.


    Forfeiting at any point during a match will result in loss of the game and possible penalty points.

    Penalty Points

    Penalty points will be given as a punishment for infractions. They will be issued for abuse of any known or unknown in-game glitches, use of any mutators, offensive In game chat, or any other actions detrimental to fairness of the league. these will accumulate over the course of a season and will get worse in severity the more a player accumulates.

    Forfeits are not acceptable and will be punished harshly in accordance with frequency of the event. Teams that forfeit Regularly will be required to provide explanation to Staff. At the LGRL's discretion, Staff may remove and replace existing management to correct the issue.

    1 Penalty Point - the first infraction will be a warning with the possibility of 1 minute penalty(starting a match down a man for 1 minute.)

    2 Penalty Points - 2 minute penalty(starting a match down a man for 2 minute.)

    3 Penalty points - the second infraction will be a 1 match suspension

    4 Penalty points - the first infraction will be a 1 week suspension

    5 Penalty points - the first infraction will be a ban for the rest of the season.


    * Every Round will be a Best of 7 series, consisting of seven 5 minute games.

    *ALL players listed on the main roster, MUST be scheduled for one game in the first four games, and two games if the series goes to game six. Game seven anyone can be used.


    Monday-2 game 8:00pm and 8:30pm est

    Tuesday-2 games 8:00pm and 8:30pm est

    Wednesday-2 games 8:00pm and 8:30pm est

    Thursday-1 game 8:00pm est

    Total 7 games


    * During any seasons this constitution might be changed at any given time to benefit league play. Any new changes that are made will be posted in the forums so all the players are made aware of the changes.

    The league reserves the right to rule against an individual or party who is not acting in the best interest of the LG even if it's not specified explicitly within the rules.
    Last edited by a moderator: Apr 25, 2017