Tournament Rules Discussion Thread

Discussion in 'E-Sports Hockey League' started by NugeTV, Mar 14, 2014.

  1. Nuge

    Nuge SmithZz

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    Before I get into the specifics I’d like to talk about the goal of this tournament. To put it simply, the goal is to make club relevant again. Competition in club, and specifically in club 6s, has been on the decline since NHL10. Leagues like the LGHL have been the only really competitive place to play 6s outside of the exclusive and ultra-competitive CanAm tournament. On a nightly basis most teams play random games with random thrown together line-ups, barely care whether they win or lose, and back-out against people they don’t know because the leaderboards don’t mean anything.

    If this tournament goes as planned teams will be able to easily set up games through LG and play competitive games against a number of different teams. The games will all be put towards a leaderboard that will mean something and give people something to play for. At the end of the day the success of the tournament is up to you guys, the community. If more teams and players sign up it will be easier to find games, it will make the “regular season” portion of the ladder mean more as not everyone would be placed into the playoffs, and it will make for an all-around better experience for all teams involved.



    Tournament Rules
    Teams and Rosters:

    • All teams who intend to play must post their official rosters by Wednesday March 26th @ 11:59PM.
      • Rosters must have between 6 and 8 players.
      • There are no positional restrictions; anyone on your team can play any position.
      • Players may only play on one roster, if multiple teams place a player on their roster the player will decide which team to play for on or before the Wednesday March 26th deadline. If a player is on multiple rosters after the deadline he will be forced to choose and the other team will not be given a chance to fill the empty roster spot. *BE CAUTIOUS*
      • Second tags are absolutely not permitted. If a player is proven to be playing on 2 tags, or if any tag recovering is proven at all the players involved will be removed. If the recovering of tags is present throughout a team the whole team may be removed from the tournament.
      • Once the roster deadline passes teams cannot make any changes.

    Buy-Ins and Prizes:

    • All teams must buy-in at $80 regardless of roster size. You will not be allowed to participate if your payment isn’t in by Friday March 28th @ 11:59PM.
      • Rosters with 8 members will have an option to submit payments individually rather than as a team. If all members have not paid by the deadline the team will have until Saturday March 29th @ 11:59PM to come up with the remaining money. Refunds will be issued if your team is not paid in fully by then and your team will be removed from the tournament.
    • The Prize Pool will be dependent upon the size of the tournament; however 33% of the money collected will be going to Tris & LG to cover any costs incurred by LG due to hosting the tournament and to cover the costs of the new systems that Tris is creating to make the tournament the best that it can be.
    • The remaining 67% will be paid out to the teams that advance farthest in the playoffs using these parameters (Requires at least 12 teams to sign-up, if less than 12 teams sign-up these are subject to change)
      • If there are 18 teams or less the payouts will be as followed:
        • 3rd place team will receive a refund of their $80 Buy-In
        • 2nd place team will receive 25% of the remaining prize pool
        • 1st place team will receive 75% of the remaining prize pool
      • If there are between 19 and 24 teams the payouts will be as followed:
        • 4th place team will receive a refund of their $80 Buy-In
        • 3rd place team will receive 15% of the remaining prize pool
        • 2nd place team will receive 25% of the remaining prize pool
        • 1st place team will receive 60% of the remaining prize pool
      • If there are more than 24 teams the payouts will be as followed:
        • 8th-4th place team will each receive refunds on their $80 buy-in
        • 3rd place will win 15% of the remaining prize pool
        • 2nd place will win 25% of the remaining prize pool
        • 1st place will win 60% of the remaining prize pool

    Tournament Structure:

    • The tournament will be broken down into 2 parts, a ladder based season, and a playoff.
    • The Ladder
      • The Ladder season will begin on Sunday March 30th @ 5:00PM and will run through Friday May 2nd @ 2:00AM
      • In order to qualify for the playoffs of the tournament teams must play at least 20 games during the season.
      • Teams may play no more than 150 games during the ladder portion of the tournament.
      • By the end of the tournament if a team has played more than 25% of its games against the same opponent they will be docked points from the ladder.
      • The ladder final standings will determine the playoff seeding
    • The Playoffs
      • The playoffs will be set up in a 16 team bracket, no matter how many teams sign up. If there are less than 16 teams byes will be given to the top teams, if there are more than 16 teams only the top 16 will qualify for the playoffs.
        • Round 1: 3 game series, Home-Away-Home for higher seed
          • Round 1 games can take place anytime between Friday May 2nd and Monday May 5th
        • Round 2: 3 game series, Home-Away-Home for higher seed
          • Round 2 games can take place anytime between Tuesday May 6th and Friday May 9th
        • Round 3 (Semi-Finals): 5 game series, Home-Away-Away-Home-Home
          • Round 3 games can take place anytime between Saturday May 10th and Friday May 16th
        • Round 4 (Finals and 3rd place): 7 game series, Home-Home-Away-Away-Home-Away-Home
          • Round 4 games can take place anytime between Saturday May 17th and Friday May 23rd
        • It is up to the teams to set-up a reasonable schedule to get their games done. If an agreement cannot be reached games will be played on the last day of each window starting at 9PM until the series is completed.
          • If you don’t want to play on a Friday (or Monday for round 1), get your series scheduled early. Once the games are scheduled in the system they are final.
    Game Night Procedures:

    • At Game Time
      • Challenge should be sent if Home Team is ready and the Away Team shows up in the challenge menu. The Home Team will receive an additional 5 minutes beyond the scheduled start to send a challenge. If no challenge is sent by then, and proof is provided, the Away Team may claim a forfeit
      • The Away Team has until 5 minutes after the start time to accept the challenge. If the Challenge is late they will be given 5 minutes from when the challenge is sent. If the away team is not in the Dressing Room available to challenge by 5 minutes after the scheduled start time the home team has the right to call a forfeit if they provide sufficient proof.
    • All clubs must be in Division 1, 2, or 3 for tournament games and all games must be played on the club team that is signed up for the tournament.
    Game Play Rules:

    • All games must be 6v6
    • Teams may only use players on their rosters
    • Goalies cannot fight players "to bring CPU on ice". In the event a goalie accidentally fights a player the team responsible must take a penalty. Once the penalty is over, whether or not the team at fault got scored on both teams must wind-down time until the player serving the penalty is able to play. Play only resumes when it’s 6v6 “all human players”. This 2min power-play is the sole time where a CPU will be present in the tournament and any production or result from the CPU will count 100%.
    • Anything deemed as “game breaking” or “glitching” similar to the ghost poke in NHL13 will be investigated and appropriate action will be taken to prevent it from being used.
    Lag Out Procedures:

    • If a lagout occurs, the following procedure applies: play continues as normal until the NEXT WHISTLE. At this time, both teams quit out of the game. EVERYTHING that occurs between the lagout and that whistle counts (i.e. if a goal is scored). Note: If a goalie lags out it is that team's responsibility to force a whistle the next time they touch the puck (if said team takes a delay of game penalty by flipping the puck over the glass in the process of getting a whistle, THAT penalty will not be enforced). There is to be NO quitting out of the game mid-play.
    • Upon restart of the game, time will be wound down to replicate the game situation (any leftover PP time from the lagout game must be accounted for in the new game) at the time the previous game was ended. The player that lagged out must take a penalty (if the goalie lagged out, any skater may be chosen to serve the penalty) at this time.
    Reporting a Score:

    • Scores must be entered into the system within 12 hours of a game being complete.
    • In the event of a lag out BOTH teams must also take pictures of the team stats screen (Thing that pops up when you hit X) to verify the score.
    • If there are no lag outs the picture is unnecessary due to challenge games being ranked. In order to avoid controversy (EA not counting the game, etc.) taking the picture would avoid any issues.
    • If a score that is reported is incorrect, flag the stats and in the comment post a link to a picture(s) to prove the score is incorrect
      • Taking a picture of the recent club games showing the time of the game and the score will be sufficient for games without lag outs
      • For games with lag outs the pictures of the Team Stats will be required for proof.


     
    Last edited: Mar 14, 2014
  2. Nuge

    Nuge SmithZz

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    I'd like everyone's feedback on this.

    A few specific things I'd like people to weigh on:

    1. Minimum of 20 games (Too Low? Necessary?)
    2. Maximum of 150 games (Too High? Necessary?)
    3. For playoffs, should it be a standard playoff structure (1v16 etc. like the NCAA bracket) should there be reseeding between rounds (like the NHL prior to this year) or should there be a "Match-Up Draft" before each round (Highest seed can choose who they play, 2nd highest chooses next, etc until all match-ups are chosen)
    4. Should teams be able to "purchase" an extra roster spot? The teams buy-in increases but prizes dont change. All extra money gathered from this would be placed into the prize pool.
     
    Last edited: Mar 14, 2014
  3. Coach Denham

    Coach Denham Well-Known Member

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    i feel like i need a team this looks fun
     
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  4. AppleWizard47

    AppleWizard47 Well-Known Member

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    Semi final should be home-away-home-away-home
     
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  5. Girgss

    Girgss CHEL

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    I'm kinda ~*~*, so I'll just ask.

    Is one game 3 periods or 6 like CanAm? I remember people talking about it, but I don't think there's any clarification on that.

    1. Minimum seems slightly low, maybe 25 games due to the season being over a month. But 20 is a good number if no one wants to raise it.
    2. 150 games is a lot, could potentially be lowered to maybe 100, but leaving it at 150 isn't going to hurt anyone.
    3. I think the playoffs should be highest seed vs. lowest seed.
    4. 8 players is enough. The only time you should be able to purchase another roster spot is if someone can't play anymore due to whatever personal reason that comes up.

    Just my opinion. I love you all. Well, most of you.
     
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  6. Nuge

    Nuge SmithZz

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    3 periods. The 6 period rule for CanAm is an essential part of that tournament but I feel it also needlessly complicates things for a tournament with more than 2 teams spanning more than a month.
     
  7. Vaporize 17

    Vaporize 17 Clamps Island

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    I like the whole Idea. Yes teams should be able to purchase an extra roster spot. The tournament should be double elimination in my opinion. And when it comes to the tournament just do seeds I think it would be unfair if teams got to choose who they play.
     
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  8. ReplayChr1s

    ReplayChr1s Well-Known Member

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    I don't think it would be fair to buy an extra roster spot. Everyone should have the same opportunity with their 8 guys. Sure it adds extra money to the pot but I think it creates an unfair advantage. I also assume this is before the final rosters are due and not during midseason which would be a shitshow.
     
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  9. Nuge

    Nuge SmithZz

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    Yeah it would be before rosters are due. Main reason I'm asking is I've had a team come to me saying they wont be able to participate because they'd have to make cuts (Disappointing friends over the possibility to win $100 max per person wasnt worth it in their opinion, cant say that I blame them). Was wondering if others thought it could be unfair, or if they thought teams would abuse the extra spots in some way.

    For arguments sake lets say an extra spot would cost an extra $10 and you could add a maximum of 4 extra guys. (Something along those lines)

    I'd assume most teams wouldnt really want to add the extra players because it splits up the prizes even more but if theres a way to abuse it I definitely wouldnt want to add it into the rules.
     
  10. keso_paghuni

    keso_paghuni Well-Known Member

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    I'm more in favor of the 8 players to a team rule. Being able to buy 4 extra roster spots pretty much gives you a whole other line to play with, would probably take away a couple teams also. I think the way it is set up currently will work out the best
     
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  11. Scheckel29

    Scheckel29 IslesGT

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    What about adding and removing players once the ladder/playoffs begin. I know it says once you are on a team that is your team. What if one of your guys does have a personal issue come and can no longer play or any other reason. Can you remove that person and add a player that is not on any team?

    (As I was typing that, I realized if that player bought in, then that could get to be a hairy situation but still want to ask the question)
     
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  12. Nuge

    Nuge SmithZz

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    Thats another thing I was going to ask about. Maybe having the ability to add a player mid tournament (not already on a team) if another player needs to quit. Could require the team to pay an extra 10 for the new player to make it a last resort type of deal. I dont think its a necessary addition but definitely something to think about.

    EDIT: If this were to occur it could only occur a maximum of once per team.
     
    Last edited: Mar 15, 2014
  13. txB0BBYxt

    txB0BBYxt briere’s belt

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    goalies skating at players to draw a penalty needs to be addressed also
     
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  14. Dashiki B

    Dashiki B Da Bomb Brothers

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    Is is this directed at 9th..?
     
  15. Dork x22

    Dork x22 Am Da Best

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    this should def be considered.
     
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  16. Nuge

    Nuge SmithZz

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    Anyone have any objections to this? Seems reasonable enough to add in.
     
  17. keso_paghuni

    keso_paghuni Well-Known Member

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    I do in a way. While it might be a cheap tactic to use this is still a tournament and not a sim league. if the goalie runs out in to you, you have the ability to avoid him and maybe capitalize on it.
     
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  18. Dork x22

    Dork x22 Am Da Best

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    I think more for a puck that is dumped in its ok for the goalie to do this. I think bitteto is talking about behind the play. Skating behind the net and the goalie stepping in there or coming out from behind the net while the puck is already out of the zone.
     
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  19. officialmark07

    officialmark07 Well-Known Member

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    Will, or won't be removed. No maybes.
     
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  20. officialmark07

    officialmark07 Well-Known Member

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    I would let teams have as many people as they want with a minimum of 6, and just have each person pay $10 instead of a team fee.

    1. If they want more people then they have they're just putting more money in the pot if they lose, and splitting more if they win.

    Teams that only want 6-7 wont complain because they only have to pay for the people they want, can win more money because teams will have additional players. Team that want more than 8 wont complain because they get to bring their whole team, and they still only pay $10 each. The only people that will complain are the complainers that complain for the sake of complaining.
     
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